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lukas2005

Forge Modder
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Everything posted by lukas2005

  1. This is still true because your main class is still loaded on the server, it still contains a reference to client-side only code, which will still be located in order for the JVM to validate your class. This will still crash the dedicated server. How?? i am using sided proxy tutorial from forge's readthedocs page and BTW i not started modding today and i know something arelady about forge
  2. i am calling the registerRender() in client side proxy
  3. i updated topic with code
  4. Yay now it works topic to close
  5. i need to call these methods inside NBTserialize and NBT deserialize methods? but i need to obtain an instance of IPlayerData.Storage somehow
  6. ok so were i need to use them and how?
  7. But how do i do that? i have these read/write NBT methods in my capability storage class i need to call them or something?
  8. it gives me effects now but don't saves
  9. now my code looks like this: package pl.minepack.gym.capabilities; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.nbt.NBTBase; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.ICapabilitySerializable; import pl.minepack.gym.network.ModNetwork; import pl.minepack.gym.network.PlayerDataMessage; public interface IPlayerData { public int addStrength(int count); public int subStrength(int count); public int setStrength(int count); public int getStrength(); public static class Storage implements Capability.IStorage<IPlayerData> { @Override public NBTBase writeNBT(Capability<IPlayerData> capability, IPlayerData instance, EnumFacing side) { NBTTagCompound nbt = new NBTTagCompound(); nbt.setInteger("Strength", instance.getStrength()); return nbt; } @Override public void readNBT(Capability<IPlayerData> capability, IPlayerData instance, EnumFacing side, NBTBase nbt) { instance.setStrength(((NBTTagCompound)nbt).getInteger("Strength")); } } public static class DefaultImpl implements IPlayerData { private int Strength = 0; private EntityPlayer p; DefaultImpl(EntityPlayer p) { this.p = p; } @Override public int addStrength(int count) { return setStrength(getStrength() + count); } @Override public int subStrength(int count) { return setStrength(getStrength() - count); } @Override public int setStrength(int count) { if (!p.getEntityWorld().isRemote) { ModNetwork.INSTANCE.sendTo(new PlayerDataMessage(count), (EntityPlayerMP) p); } return this.Strength = count; } @Override public int getStrength() { return this.Strength; } } public static class Provider implements ICapabilitySerializable { private DefaultImpl Impl; public Provider(EntityPlayer p) { Impl = new DefaultImpl(p); } @Override public boolean hasCapability(Capability<?> capability, EnumFacing facing) { if (capability == ModCapabilities.PLAYER_DATA_CAP) return true; return false; } @Override public <T> T getCapability(Capability<T> capability, EnumFacing facing) { return (T) Impl; } @Override public NBTBase serializeNBT() { NBTBase nbt = new NBTTagCompound(); return nbt; } @Override public void deserializeNBT(NBTBase nbt) { } } } and it still returns null in 53 line of PlayerDataMessage: package pl.minepack.gym.network; import io.netty.buffer.ByteBuf; import net.minecraft.client.Minecraft; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.util.IThreadListener; import net.minecraft.world.WorldServer; import net.minecraftforge.fml.common.network.simpleimpl.IMessage; import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; import pl.minepack.gym.Reference; import pl.minepack.gym.capabilities.IPlayerData; import pl.minepack.gym.capabilities.ModCapabilities; import pl.minepack.minelib.utils.utils; public class PlayerDataMessage implements IMessage { private int Strength = 0; // A default constructor is always required public PlayerDataMessage(){} public PlayerDataMessage(int Strength) { this.Strength = Strength; } @Override public void toBytes(ByteBuf buf) { buf.writeInt(Strength); } @Override public void fromBytes(ByteBuf buf) { // Reads the int back from the buf. Note that if you have multiple values, you must read in the same order you wrote. Strength = buf.readInt(); } // The params of the IMessageHandler are <REQ, REPLY> // This means that the first param is the packet you are receiving, and the second is the packet you are returning. // The returned packet can be used as a "response" from a sent packet. public static class PlayerDataMessageHandler implements IMessageHandler<PlayerDataMessage, IMessage> { // Do note that the default constructor is required, but implicitly defined in this case @Override public IMessage onMessage(PlayerDataMessage message, MessageContext ctx) { EntityPlayer p = utils.getPlayerInstance(ctx); IPlayerData d = p.getCapability(ModCapabilities.PLAYER_DATA_CAP, null); //Here d.setStrength(message.Strength); utils.Println(d.getStrength() + " : " + p.getName().toString(), Reference.NAME); // No response packet return null; } } }
  10. This won't work. While this will somewhat work, it is not very useful. Creating a new capability instance every time means it will not persist in any way, ever. but what shloud i do in these 2 places??
  11. IPlayerData: package pl.minepack.gym.capabilities; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.nbt.NBTBase; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.ICapabilitySerializable; import pl.minepack.gym.network.ModNetwork; import pl.minepack.gym.network.PlayerDataMessage; public interface IPlayerData { public int addStrength(int count); public int subStrength(int count); public int setStrength(int count); public int getStrength(); public static class Storage implements Capability.IStorage<IPlayerData> { @Override public NBTBase writeNBT(Capability<IPlayerData> capability, IPlayerData instance, EnumFacing side) { NBTTagCompound nbt = new NBTTagCompound(); nbt.setInteger("Strength", instance.getStrength()); return nbt; } @Override public void readNBT(Capability<IPlayerData> capability, IPlayerData instance, EnumFacing side, NBTBase nbt) { instance.setStrength(((NBTTagCompound)nbt).getInteger("Strength")); } } public static class DefaultImpl implements IPlayerData { private int Strength = 0; private EntityPlayer p; DefaultImpl(EntityPlayer p) { this.p = p; } @Override public int addStrength(int count) { return setStrength(getStrength() + count); } @Override public int subStrength(int count) { return setStrength(getStrength() - count); } @Override public int setStrength(int count) { if (!p.getEntityWorld().isRemote) { ModNetwork.INSTANCE.sendTo(new PlayerDataMessage(count), (EntityPlayerMP) p); } return this.Strength = count; } @Override public int getStrength() { return this.Strength; } } public static class Provider implements ICapabilitySerializable { private EntityPlayer p; public Provider(EntityPlayer p) { this.p = p; } @Override public boolean hasCapability(Capability<?> capability, EnumFacing facing) { if (capability instanceof IPlayerData) return true; return false; } @Override public <T> T getCapability(Capability<T> capability, EnumFacing facing) { return (T) new DefaultImpl(p); } @Override public NBTBase serializeNBT() { NBTBase nbt = new NBTTagCompound(); return nbt; } @Override public void deserializeNBT(NBTBase nbt) { } } } ModCapabilities: public class ModCapabilities { @CapabilityInject(IPlayerData.class) public static Capability<IPlayerData> PLAYER_DATA_CAP = null; public static void main() { CapabilityManager.INSTANCE.register(IPlayerData.class, new IPlayerData.Storage(), IPlayerData.DefaultImpl.class); } } ModNetwork: public class ModNetwork { public static final SimpleNetworkWrapper INSTANCE = NetworkRegistry.INSTANCE.newSimpleChannel(Reference.MODID); public static void main() { register(); } public static void register() { INSTANCE.registerMessage(PlayerDataMessageHandler.class, PlayerDataMessage.class, 0, Side.CLIENT); } } AttachCapabilityEvent: @SubscribeEvent public void attachCap(AttachCapabilitiesEvent.Entity e) { if (e.getEntity() instanceof EntityPlayer) { //EntityPlayer player = (EntityPlayer) e.getEntity(); e.addCapability(new ResourceLocation(Reference.MODID, "PlayerData"), new IPlayerData.Provider((EntityPlayer) e.getEntity())); } } and i think thats all stuff related to this topic
  12. i want to make a enity that players can move around by just pushing it. with a Model and texture of mob/player who died i tried some ways but my entity don't appears in the game. i tried to make something like just standing steve for start but i have egg of my entity but it does not do anything code: ModEnities: package pl.minepack.warzone.entity; import net.minecraft.client.Minecraft; import net.minecraft.client.model.ModelBiped; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.client.registry.RenderingRegistry; import net.minecraftforge.fml.common.registry.EntityRegistry; import pl.minepack.minelib.utils.utils; import pl.minepack.warzone.Reference; import pl.minepack.warzone.WarZone; public class ModEntities { public static void main() { register(); } static void register() { //utils.registerEntity(RagdollEntity.class, "Ragdoll", 1, WarZone.modInstance); EntityRegistry.registerModEntity(RagdollEntity.class, "Ragdoll", 100, WarZone.modInstance, 100, 1, true, 12, 11); } public static void registerRender() { RenderingRegistry.registerEntityRenderingHandler(RagdollEntity.class, new RenderRagdoll(Minecraft.getMinecraft().getRenderManager(), new ModelBiped(), 2, new ResourceLocation(Reference.MODID, "/entity/steve.png"))); } } EntitiyRagdoll: package pl.minepack.warzone.entity; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumHandSide; import net.minecraft.world.World; public class RagdollEntity extends EntityLiving { private EnumHandSide primaryHand = EnumHandSide.RIGHT; private Entity entityDied; public RagdollEntity(World worldIn, Entity entityDied) { super(worldIn); this.entityDied = entityDied; } @Override public Iterable<ItemStack> getArmorInventoryList() { return null; } @Override public ItemStack getItemStackFromSlot(EntityEquipmentSlot slotIn) { return null; } @Override public void setItemStackToSlot(EntityEquipmentSlot slotIn, ItemStack stack) { } @Override public EnumHandSide getPrimaryHand() { return primaryHand; } @Override public boolean canBreatheUnderwater() { return true; } } RenderRagdoll: package pl.minepack.warzone.entity; import net.minecraft.client.model.ModelBase; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.util.ResourceLocation; public class RenderRagdoll extends RenderLiving<RagdollEntity> { private ResourceLocation t; public RenderRagdoll(RenderManager rendermanagerIn, ModelBase modelbaseIn, float shadowsizeIn, ResourceLocation t) { super(rendermanagerIn, modelbaseIn, shadowsizeIn); this.t = t; } @Override protected ResourceLocation getEntityTexture(RagdollEntity entity) { return t; } } ClientProxy: package pl.minepack.warzone.proxy; import pl.minepack.warzone.entity.ModEntities; public class ClientProxy implements IProxy { @Override public void init() { ModEntities.registerRender(); } }
  13. PlayerDataMessage: package pl.minepack.gym.network; import io.netty.buffer.ByteBuf; import net.minecraft.client.Minecraft; import net.minecraft.entity.player.EntityPlayer; import net.minecraftforge.fml.common.network.simpleimpl.IMessage; import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; import pl.minepack.gym.Reference; import pl.minepack.gym.capabilities.IPlayerData; import pl.minepack.gym.capabilities.ModCapabilities; import pl.minepack.minelib.utils.utils; public class PlayerDataMessage implements IMessage { private int Strength = 0; // A default constructor is always required public PlayerDataMessage(){} public PlayerDataMessage(int Strength) { this.Strength = Strength; } @Override public void toBytes(ByteBuf buf) { buf.writeInt(Strength); } @Override public void fromBytes(ByteBuf buf) { // Reads the int back from the buf. Note that if you have multiple values, you must read in the same order you wrote. Strength = buf.readInt(); } // The params of the IMessageHandler are <REQ, REPLY> // This means that the first param is the packet you are receiving, and the second is the packet you are returning. // The returned packet can be used as a "response" from a sent packet. public static class PlayerDataMessageHandler implements IMessageHandler<PlayerDataMessage, IMessage> { // Do note that the default constructor is required, but implicitly defined in this case @Override public IMessage onMessage(PlayerDataMessage message, MessageContext ctx) { EntityPlayer p = utils.getPlayerInstance(ctx); IPlayerData d = p.getCapability(ModCapabilities.PLAYER_DATA_CAP, null); int Strength = message.Strength; d.setStrength(Strength); utils.Println(d.getStrength() + " : " + p.getName().toString(), Reference.NAME); // No response packet return null; } } } utils#getPlayerInstance(): public static EntityPlayer getPlayerInstance(MessageContext ctx) { return (ctx.side.isClient() ? Minecraft.getMinecraft().thePlayer : ctx.getServerHandler().playerEntity); } EDIT: For some reason this code stopped working: log: EDIT 2: It says that the IPlayerData d = p.getCapability(ModCapabilities.PLAYER_DATA_CAP, null); returned null but why?
  14. ok i read the jabelar's Coding Tutorial (http://jabelarminecraft.blogspot.com/p/minecraft-forge.html) and now it lemts me to enter the world but it still doesnt give me a potion effect
  15. now my PlayerDataMessage looks like this: package pl.minepack.gym.network; import io.netty.buffer.ByteBuf; import net.minecraft.entity.player.EntityPlayer; import net.minecraftforge.fml.common.network.simpleimpl.IMessage; import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; import pl.minepack.gym.Reference; import pl.minepack.gym.capabilities.IPlayerData; import pl.minepack.gym.capabilities.ModCapabilities; import pl.minepack.minelib.utils.utils; public class PlayerDataMessage implements IMessage { private int Strength = 0; private EntityPlayer p; // A default constructor is always required public PlayerDataMessage(){} public PlayerDataMessage(int Strength, EntityPlayer p) { this.Strength = Strength; this.p = p; } @Override public void toBytes(ByteBuf buf) { buf.writeInt(Strength); } @Override public void fromBytes(ByteBuf buf) { // Reads the int back from the buf. Note that if you have multiple values, you must read in the same order you wrote. Strength = buf.readInt(); } // The params of the IMessageHandler are <REQ, REPLY> // This means that the first param is the packet you are receiving, and the second is the packet you are returning. // The returned packet can be used as a "response" from a sent packet. public static class PlayerDataMessageHandler implements IMessageHandler<PlayerDataMessage, IMessage> { // Do note that the default constructor is required, but implicitly defined in this case @Override public IMessage onMessage(PlayerDataMessage message, MessageContext ctx) { EntityPlayer p = message.p; IPlayerData d = p.getCapability(ModCapabilities.PLAYER_DATA_CAP, null); int Strength = message.Strength; d.setStrength(Strength); utils.Println(d.getStrength() + " : " + p.getName().toString(), Reference.NAME); // No response packet return null; } } } so it do't uses these server methods and the error is the same
  16. this is in my PlayerDataMessage class package pl.minepack.gym.network; import io.netty.buffer.ByteBuf; import net.minecraft.client.Minecraft; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.util.IThreadListener; import net.minecraft.world.WorldServer; import net.minecraftforge.fml.common.network.simpleimpl.IMessage; import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; import pl.minepack.gym.Reference; import pl.minepack.gym.capabilities.IPlayerData; import pl.minepack.gym.capabilities.ModCapabilities; import pl.minepack.minelib.utils.utils; public class PlayerDataMessage implements IMessage { private int Strength = 0; // A default constructor is always required public PlayerDataMessage(){} public PlayerDataMessage(int Strength) { this.Strength = Strength; } @Override public void toBytes(ByteBuf buf) { buf.writeInt(Strength); } @Override public void fromBytes(ByteBuf buf) { // Reads the int back from the buf. Note that if you have multiple values, you must read in the same order you wrote. Strength = buf.readInt(); } // The params of the IMessageHandler are <REQ, REPLY> // This means that the first param is the packet you are receiving, and the second is the packet you are returning. // The returned packet can be used as a "response" from a sent packet. public static class PlayerDataMessageHandler implements IMessageHandler<PlayerDataMessage, IMessage> { // Do note that the default constructor is required, but implicitly defined in this case @Override public IMessage onMessage(PlayerDataMessage message, MessageContext ctx) { final EntityPlayer p = ctx.getServerHandler().playerEntity;//ctx.getClientHandler does not have the #playerEntity field IThreadListener mainThread = (WorldServer) p.worldObj; final IPlayerData d = p.getCapability(ModCapabilities.PLAYER_DATA_CAP, null); final int Strength = message.Strength; mainThread.addScheduledTask(new Runnable() { @Override public void run() { d.setStrength(Strength); utils.Println(d.getStrength() + " : " + p.getName().toString(), Reference.NAME); } }); // No response packet return null; } } }
  17. now when i join the world it is on the loading screen and nothing happens log: IPlayerData: package pl.minepack.gym.capabilities; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.nbt.NBTBase; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.ICapabilitySerializable; import pl.minepack.gym.network.NetworkManager; import pl.minepack.gym.network.PlayerDataMessage; public interface IPlayerData { public int addStrength(int count); public int subStrength(int count); public int setStrength(int count); public int getStrength(); public static class Storage implements Capability.IStorage<IPlayerData> { @Override public NBTBase writeNBT(Capability<IPlayerData> capability, IPlayerData instance, EnumFacing side) { NBTTagCompound nbt = new NBTTagCompound(); nbt.setInteger("Strength", instance.getStrength()); return nbt; } @Override public void readNBT(Capability<IPlayerData> capability, IPlayerData instance, EnumFacing side, NBTBase nbt) { instance.setStrength(((NBTTagCompound)nbt).getInteger("Strength")); } } public static class DefaultImpl implements IPlayerData { private int Strength = 0; private EntityPlayer p; DefaultImpl(EntityPlayer p) { this.p = p; } @Override public int addStrength(int count) { return setStrength(getStrength() + count); } @Override public int subStrength(int count) { return setStrength(getStrength() - count); } @Override public int setStrength(int count) { if (!p.getEntityWorld().isRemote) { NetworkManager.INSTANCE.sendTo(new PlayerDataMessage(count), (EntityPlayerMP) p); } return this.Strength = count; } @Override public int getStrength() { return this.Strength; } } public static class Provider implements ICapabilitySerializable { private EntityPlayer p; public Provider(EntityPlayer p) { this.p = p; } @Override public boolean hasCapability(Capability<?> capability, EnumFacing facing) { if (capability instanceof IPlayerData) return true; return false; } @Override public <T> T getCapability(Capability<T> capability, EnumFacing facing) { return (T) new DefaultImpl(p); } @Override public NBTBase serializeNBT() { NBTBase nbt = new NBTTagCompound(); return nbt; } @Override public void deserializeNBT(NBTBase nbt) { } } } AttachCapabilityEnvent: @SubscribeEvent public void attachCap(AttachCapabilitiesEvent.Entity e) { if (e.getEntity() instanceof EntityPlayer) { //EntityPlayer player = (EntityPlayer) e.getEntity(); e.addCapability(new ResourceLocation(Reference.MODID, "IPlayerData"), new IPlayerData.Provider((EntityPlayer) e.getEntity())); } }
  18. Shloud i cast EnityPlayer to EntityPlayerMP ?
  19. i added a constructor that takes an EntityPlayer as argument inside a default impl of my capability and now i need to insert something in my implementation of ICapabilitySerializable: public static class Provider implements ICapabilitySerializable { @Override public boolean hasCapability(Capability<?> capability, EnumFacing facing) { if (capability instanceof IPlayerData) return true; return false; } @Override public <T> T getCapability(Capability<T> capability, EnumFacing facing) { return (T) new DefaultImpl(); // Right here } @Override public NBTBase serializeNBT() { NBTBase nbt = new NBTTagCompound(); return nbt; } @Override public void deserializeNBT(NBTBase nbt) { } } and DefaultImpl: public static class DefaultImpl implements IPlayerData { private int Strength = 0; private EntityPlayerMP p; DefaultImpl(EntityPlayerMP p) { this.p = p; } @Override public int addStrength(int count) { return setStrength(getStrength() + count); } @Override public int subStrength(int count) { return setStrength(getStrength() - count); } @Override public int setStrength(int count) { NetworkManager.INSTANCE.sendTo(new PlayerDataMessage(count), p); return this.Strength = count; } @Override public int getStrength() { return this.Strength; } } or i am doing something wrong?
  20. but now how do i get the player from provider?
  21. i think he meant that if you place the furnance on top of his block then furnance will be infinetly powered PS Ja też z polski
  22. do you mean this: final EntityPlayerMP p = ctx.getServerHandler().playerEntity;? if yes then i alerady know this and fixed it how do i get the player instance inside the default impl of capablity?
  23. i changed in sending packet from sendToServer to sendToAll and in register changed side to Side.CLIENT and now game crashes: 2016-09-20 17:24:51,598 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream 2016-09-20 17:24:51,601 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream [17:24:51] [main/INFO] [GradleStart]: username: [email protected] [17:24:51] [main/INFO] [GradleStart]: Extra: [] [17:24:51] [main/INFO] [GradleStart]: Password found, attempting login [17:24:51] [main/INFO]: Logging in with username & password [17:24:52] [main/INFO] [GradleStart]: Login Succesful! [17:24:52] [main/INFO] [GradleStart]: Running with arguments: [--userProperties, [{"name":"preferredLanguage","value":"en"},{"name":"twitch_access_token","value":"09emc4rwc7gr6saqfv8d33k7jxhi69"}], --assetsDir, C:/Users/Łukasz/.gradle/caches/minecraft/assets, --assetIndex, 1.10, --userType, mojang, --accessToken{REDACTED}, --version, 1.10.2, --uuid, e149942f201f48db9f25b34056b86aa9, --username, lukas20056, --tweakClass, net.minecraftforge.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.tweakers.CoremodTweaker] [17:24:52] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker [17:24:52] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker [17:24:52] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.CoremodTweaker [17:24:52] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker [17:24:52] [main/INFO] [FML]: Forge Mod Loader version 12.18.1.2042 for Minecraft 1.10.2 loading [17:24:52] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_102, running on Windows 10:amd64:10.0, installed at C:\Program Files\Java\jre1.8.0_102 [17:24:52] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation [17:24:52] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.CoremodTweaker [17:24:52] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.fml.relauncher.FMLCorePlugin [17:24:52] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin [17:24:52] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker [17:24:52] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker [17:24:52] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.AccessTransformerTweaker [17:24:52] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker [17:24:52] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker [17:24:52] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper [17:24:53] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work! [17:24:55] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing [17:24:55] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper [17:24:55] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker [17:24:57] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.AccessTransformerTweaker 2016-09-20 17:24:57,972 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream 2016-09-20 17:24:58,061 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream 2016-09-20 17:24:58,065 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream [17:24:58] [main/INFO] [GradleStart]: Remapping AccessTransformer rules... [17:24:58] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker [17:24:58] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker [17:24:58] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main} [17:25:00] [Client thread/INFO]: Setting user: lukas20056 [17:25:06] [Client thread/WARN]: Skipping bad option: lastServer: [17:25:06] [Client thread/INFO]: LWJGL Version: 2.9.4 [17:25:08] [Client thread/INFO] [sTDOUT]: [net.minecraftforge.fml.client.SplashProgress:start:221]: ---- Minecraft Crash Report ---- // Surprise! Haha. Well, this is awkward. Time: 20.09.16 17:25 Description: Loading screen debug info This is just a prompt for computer specs to be printed. THIS IS NOT A ERROR A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.10.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_102, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 840293992 bytes (801 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB) JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: Loaded coremods (and transformers): GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 369.09' Renderer: 'GeForce GTX 750 Ti/PCIe/SSE2' [17:25:09] [Client thread/INFO] [FML]: MinecraftForge v12.18.1.2042 Initialized [17:25:09] [Client thread/INFO] [FML]: Replaced 233 ore recipes [17:25:09] [Client thread/INFO] [FML]: Found 0 mods from the command line. Injecting into mod discoverer [17:25:09] [Client thread/INFO] [FML]: Searching D:\Programy\Deweloping\Projekty\eclipse\Java\Mod Making\Gym-Mod\run\mods for mods [17:25:12] [Client thread/WARN] [FML]: **************************************** [17:25:12] [Client thread/WARN] [FML]: * The modid Baubles is not the same as it's lowercase version. Lowercasing will be enforced in 1.11 [17:25:12] [Client thread/WARN] [FML]: * at net.minecraftforge.fml.common.FMLModContainer.sanityCheckModId(FMLModContainer.java:141) [17:25:12] [Client thread/WARN] [FML]: * at net.minecraftforge.fml.common.FMLModContainer.<init>(FMLModContainer.java:126) [17:25:12] [Client thread/WARN] [FML]: * at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) [17:25:12] [Client thread/WARN] [FML]: * at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) [17:25:12] [Client thread/WARN] [FML]: * at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) [17:25:12] [Client thread/WARN] [FML]: * at java.lang.reflect.Constructor.newInstance(Unknown Source)... [17:25:12] [Client thread/WARN] [FML]: **************************************** [17:25:12] [Client thread/INFO] [FML]: Forge Mod Loader has identified 6 mods to load [17:25:13] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, gym, minelib, Baubles] at CLIENT [17:25:13] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, gym, minelib, Baubles] at SERVER [17:25:14] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Gym Mod, FMLFileResourcePack:Mine Lib, FMLFileResourcePack:Baubles [17:25:14] [Client thread/INFO] [FML]: Processing ObjectHolder annotations [17:25:14] [Client thread/INFO] [FML]: Found 423 ObjectHolder annotations [17:25:14] [Client thread/INFO] [FML]: Identifying ItemStackHolder annotations [17:25:14] [Client thread/INFO] [FML]: Found 0 ItemStackHolder annotations [17:25:14] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0 [17:25:14] [Forge Version Check/INFO] [ForgeVersionCheck]: [Forge] Starting version check at http://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json [17:25:14] [Client thread/INFO] [sTDOUT]: [pl.minepack.minelib.utils.utils:Println:40]: [Gym Mod] Pre Init [17:25:14] [Client thread/INFO] [sTDOUT]: [pl.minepack.minelib.utils.utils:Println:40]: [Mine Lib] Pre Init [17:25:14] [Client thread/INFO] [FML]: Applying holder lookups [17:25:14] [Client thread/INFO] [FML]: Holder lookups applied [17:25:14] [Client thread/INFO] [FML]: Injecting itemstacks [17:25:14] [Client thread/INFO] [FML]: Itemstack injection complete [17:25:14] [Forge Version Check/INFO] [ForgeVersionCheck]: [Forge] Found status: OUTDATED Target: 12.18.1.2092 [17:25:20] [sound Library Loader/INFO]: Starting up SoundSystem... [17:25:21] [Thread-8/INFO]: Initializing LWJGL OpenAL [17:25:21] [Thread-8/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [17:25:21] [Thread-8/INFO]: OpenAL initialized. [17:25:21] [sound Library Loader/INFO]: Sound engine started [17:25:29] [Client thread/INFO] [FML]: Max texture size: 16384 [17:25:29] [Client thread/INFO]: Created: 16x16 textures-atlas [17:25:31] [Client thread/INFO] [sTDOUT]: [pl.minepack.minelib.utils.utils:Println:40]: [Gym Mod] Init [17:25:31] [Client thread/INFO] [sTDOUT]: [pl.minepack.minelib.utils.utils:Println:40]: [Mine Lib] Init [17:25:31] [Client thread/INFO] [FML]: Injecting itemstacks [17:25:31] [Client thread/INFO] [FML]: Itemstack injection complete [17:25:31] [Client thread/INFO] [sTDOUT]: [pl.minepack.minelib.utils.utils:Println:40]: [Gym Mod] Post Init [17:25:31] [Client thread/INFO] [sTDOUT]: [pl.minepack.minelib.utils.utils:Println:40]: [Mine Lib] Post Init [17:25:31] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 6 mods [17:25:31] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Gym Mod, FMLFileResourcePack:Mine Lib, FMLFileResourcePack:Baubles [17:25:37] [Client thread/INFO]: SoundSystem shutting down... [17:25:37] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com [17:25:37] [sound Library Loader/INFO]: Starting up SoundSystem... [17:25:37] [Thread-10/INFO]: Initializing LWJGL OpenAL [17:25:37] [Thread-10/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [17:25:37] [Thread-10/INFO]: OpenAL initialized. [17:25:37] [sound Library Loader/INFO]: Sound engine started [17:25:43] [Client thread/INFO] [FML]: Max texture size: 16384 [17:25:43] [Client thread/INFO]: Created: 1024x512 textures-atlas [17:25:45] [Client thread/WARN]: Skipping bad option: lastServer: [17:25:45] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= [17:25:45] [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found. [17:25:45] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [17:25:45] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN blocks/blocks/gym [17:25:45] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [17:25:45] [Client thread/ERROR] [TEXTURE ERRORS]: domain blocks/blocks/gym is missing 1 texture [17:25:45] [Client thread/ERROR] [TEXTURE ERRORS]: domain blocks/blocks/gym is missing a resource manager - it is probably a side-effect of automatic texture processing [17:25:45] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [17:25:45] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain blocks/blocks/gym are: [17:25:45] [Client thread/ERROR] [TEXTURE ERRORS]: textures/particle/ParticleSztanga.png [17:25:45] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [17:25:45] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain blocks/blocks/gym [17:25:45] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [17:25:45] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= [17:25:49] [server thread/INFO]: Starting integrated minecraft server version 1.10.2 [17:25:49] [server thread/INFO]: Generating keypair [17:25:49] [server thread/INFO] [FML]: Injecting existing block and item data into this server instance [17:25:49] [server thread/INFO] [FML]: Applying holder lookups [17:25:49] [server thread/INFO] [FML]: Holder lookups applied [17:25:49] [server thread/INFO] [FML]: Loading dimension 0 (Test) (net.minecraft.server.integrated.IntegratedServer@375465d6) [17:25:50] [server thread/INFO] [FML]: Loading dimension 1 (Test) (net.minecraft.server.integrated.IntegratedServer@375465d6) [17:25:50] [server thread/INFO] [FML]: Loading dimension -1 (Test) (net.minecraft.server.integrated.IntegratedServer@375465d6) [17:25:50] [server thread/INFO]: Preparing start region for level 0 [17:25:51] [server thread/INFO]: Preparing spawn area: 2% [17:25:52] [server thread/INFO]: Preparing spawn area: 78% [17:25:52] [server thread/INFO]: Changing view distance to 12, from 10 [17:25:54] [Netty Local Client IO #0/INFO] [FML]: Server protocol version 2 [17:25:54] [Netty Server IO #1/INFO] [FML]: Client protocol version 2 [17:25:54] [Netty Server IO #1/INFO] [FML]: Client attempting to join with 6 mods : [email protected],[email protected],[email protected],[email protected],[email protected],[email protected] [17:25:54] [Netty Local Client IO #0/INFO] [FML]: [Netty Local Client IO #0] Client side modded connection established [17:25:54] [server thread/INFO] [FML]: [server thread] Server side modded connection established [17:25:54] [server thread/INFO]: lukas20056[local:E:39fa245f] logged in with entity id 205 at (57.33064243597522, 92.5625, 56.51571660147242) [17:25:54] [server thread/INFO]: lukas20056 joined the game [17:25:59] [Netty Local Client IO #0/ERROR] [FML]: SimpleChannelHandlerWrapper exception java.lang.ClassCastException: net.minecraft.client.network.NetHandlerPlayClient cannot be cast to net.minecraft.network.NetHandlerPlayServer at net.minecraftforge.fml.common.network.simpleimpl.MessageContext.getServerHandler(MessageContext.java:55) ~[MessageContext.class:?] at pl.minepack.gym.network.PlayerDataMessage$PlayerDataMessageHandler.onMessage(PlayerDataMessage.java:52) ~[PlayerDataMessage$PlayerDataMessageHandler.class:?] at pl.minepack.gym.network.PlayerDataMessage$PlayerDataMessageHandler.onMessage(PlayerDataMessage.java:1) ~[PlayerDataMessage$PlayerDataMessageHandler.class:?] at net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:56) ~[simpleChannelHandlerWrapper.class:?] at net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:36) ~[simpleChannelHandlerWrapper.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) ~[simpleChannelInboundHandler.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) [MessageToMessageDecoder.class:4.0.23.Final] at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) [MessageToMessageCodec.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:787) [DefaultChannelPipeline.class:4.0.23.Final] at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) [EmbeddedChannel.class:4.0.23.Final] at net.minecraftforge.fml.common.network.internal.FMLProxyPacket.processPacket(FMLProxyPacket.java:109) [FMLProxyPacket.class:?] at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:156) [NetworkManager.class:?] at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:51) [NetworkManager.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [simpleChannelInboundHandler.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.handleClientSideCustomPacket(NetworkDispatcher.java:410) [NetworkDispatcher.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:276) [NetworkDispatcher.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:73) [NetworkDispatcher.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [simpleChannelInboundHandler.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:787) [DefaultChannelPipeline.class:4.0.23.Final] at io.netty.channel.local.LocalChannel.finishPeerRead(LocalChannel.java:326) [LocalChannel.class:4.0.23.Final] at io.netty.channel.local.LocalChannel.access$400(LocalChannel.java:45) [LocalChannel.class:4.0.23.Final] at io.netty.channel.local.LocalChannel$5.run(LocalChannel.java:312) [LocalChannel$5.class:4.0.23.Final] at io.netty.channel.local.LocalEventLoop.run(LocalEventLoop.java:33) [LocalEventLoop.class:4.0.23.Final] at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:116) [singleThreadEventExecutor$2.class:4.0.23.Final] at java.lang.Thread.run(Unknown Source) [?:1.8.0_102] [17:25:59] [Netty Local Client IO #0/ERROR] [FML]: There was a critical exception handling a packet on channel gym java.lang.ClassCastException: net.minecraft.client.network.NetHandlerPlayClient cannot be cast to net.minecraft.network.NetHandlerPlayServer at net.minecraftforge.fml.common.network.simpleimpl.MessageContext.getServerHandler(MessageContext.java:55) ~[MessageContext.class:?] at pl.minepack.gym.network.PlayerDataMessage$PlayerDataMessageHandler.onMessage(PlayerDataMessage.java:52) ~[PlayerDataMessage$PlayerDataMessageHandler.class:?] at pl.minepack.gym.network.PlayerDataMessage$PlayerDataMessageHandler.onMessage(PlayerDataMessage.java:1) ~[PlayerDataMessage$PlayerDataMessageHandler.class:?] at net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:56) ~[simpleChannelHandlerWrapper.class:?] at net.minecraftforge.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:36) ~[simpleChannelHandlerWrapper.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) ~[simpleChannelInboundHandler.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) ~[AbstractChannelHandlerContext.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) ~[AbstractChannelHandlerContext.class:4.0.23.Final] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) ~[MessageToMessageDecoder.class:4.0.23.Final] at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) ~[MessageToMessageCodec.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) ~[AbstractChannelHandlerContext.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) ~[AbstractChannelHandlerContext.class:4.0.23.Final] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:787) ~[DefaultChannelPipeline.class:4.0.23.Final] at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) ~[EmbeddedChannel.class:4.0.23.Final] at net.minecraftforge.fml.common.network.internal.FMLProxyPacket.processPacket(FMLProxyPacket.java:109) [FMLProxyPacket.class:?] at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:156) [NetworkManager.class:?] at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:51) [NetworkManager.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [simpleChannelInboundHandler.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.handleClientSideCustomPacket(NetworkDispatcher.java:410) [NetworkDispatcher.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:276) [NetworkDispatcher.class:?] at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:73) [NetworkDispatcher.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [simpleChannelInboundHandler.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:787) [DefaultChannelPipeline.class:4.0.23.Final] at io.netty.channel.local.LocalChannel.finishPeerRead(LocalChannel.java:326) [LocalChannel.class:4.0.23.Final] at io.netty.channel.local.LocalChannel.access$400(LocalChannel.java:45) [LocalChannel.class:4.0.23.Final] at io.netty.channel.local.LocalChannel$5.run(LocalChannel.java:312) [LocalChannel$5.class:4.0.23.Final] at io.netty.channel.local.LocalEventLoop.run(LocalEventLoop.java:33) [LocalEventLoop.class:4.0.23.Final] at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:116) [singleThreadEventExecutor$2.class:4.0.23.Final] at java.lang.Thread.run(Unknown Source) [?:1.8.0_102] [17:25:59] [server thread/INFO]: Saving and pausing game... [17:25:59] [server thread/INFO]: Saving chunks for level 'Test'/Overworld [17:25:59] [server thread/INFO]: Saving chunks for level 'Test'/Nether [17:25:59] [server thread/INFO]: Saving chunks for level 'Test'/The End [17:26:00] [server thread/INFO]: lukas20056 lost connection: TextComponent{text='Disconnected', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}} [17:26:00] [server thread/INFO]: lukas20056 left the game [17:26:00] [server thread/INFO]: Stopping singleplayer server as player logged out [17:26:00] [server thread/INFO]: Stopping server [17:26:00] [server thread/INFO]: Saving players [17:26:00] [server thread/INFO]: Saving worlds [17:26:00] [server thread/INFO]: Saving chunks for level 'Test'/Overworld [17:26:00] [server thread/INFO]: Saving chunks for level 'Test'/Nether [17:26:00] [server thread/INFO]: Saving chunks for level 'Test'/The End [17:26:02] [server thread/INFO] [FML]: Unloading dimension 0 [17:26:02] [server thread/INFO] [FML]: Unloading dimension -1 [17:26:02] [server thread/INFO] [FML]: Unloading dimension 1 [17:26:02] [server thread/INFO] [FML]: Applying holder lookups [17:26:02] [server thread/INFO] [FML]: Holder lookups applied [17:26:06] [Client thread/INFO]: Stopping! [17:26:06] [Client thread/INFO]: SoundSystem shutting down... [17:26:06] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
  24. i tried to save somthing into this cap i created ModCapabilites.java: public class ModCapabilities { @CapabilityInject(IPlayerData.class) public static Capability<IPlayerData> PLAYER_DATA_CAP = null; public static void main() { CapabilityManager.INSTANCE.register(IPlayerData.class, new IPlayerData.Storage(), IPlayerData.DefaultImpl.class); } } and in EntityJoinWorldEvent i have called if (e.getEntity() instanceof EntityPlayer) EntityPlayer p = (EntityPlayer) e.getEntity(); IPlayerData d = p.getCapability(ModCapabilities.PLAYER_DATA_CAP, null); d.setStrength(100) but it dont gives me potions so i tried to implement client-server communication PlayerDataMessage: package pl.minepack.gym.network; import io.netty.buffer.ByteBuf; import net.minecraft.client.Minecraft; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.util.IThreadListener; import net.minecraft.world.WorldServer; import net.minecraftforge.fml.common.network.simpleimpl.IMessage; import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; import pl.minepack.gym.Reference; import pl.minepack.gym.capabilities.IPlayerData; import pl.minepack.gym.capabilities.ModCapabilities; import pl.minepack.minelib.utils.utils; public class PlayerDataMessage implements IMessage { private int Strength = 0; // A default constructor is always required public PlayerDataMessage(){} public PlayerDataMessage(int Strength) { this.Strength = Strength; } @Override public void toBytes(ByteBuf buf) { buf.writeInt(Strength); } @Override public void fromBytes(ByteBuf buf) { // Reads the int back from the buf. Note that if you have multiple values, you must read in the same order you wrote. Strength = buf.readInt(); } // The params of the IMessageHandler are <REQ, REPLY> // This means that the first param is the packet you are receiving, and the second is the packet you are returning. // The returned packet can be used as a "response" from a sent packet. public static class PlayerDataMessageHandler implements IMessageHandler<PlayerDataMessage, IMessage> { // Do note that the default constructor is required, but implicitly defined in this case @Override public IMessage onMessage(PlayerDataMessage message, MessageContext ctx) { final EntityPlayerMP p = ctx.getServerHandler().playerEntity; IThreadListener mainThread = (WorldServer) p.worldObj; final IPlayerData d = p.getCapability(ModCapabilities.PLAYER_DATA_CAP, null); final int Strength = message.Strength; mainThread.addScheduledTask(new Runnable() { @Override public void run() { d.setStrength(Strength); utils.Println(d.getStrength() + " : " + p.getName().toString(), Reference.NAME); } }); // No response packet return null; } } } and it is registered like this:INSTANCE.registerMessage(PlayerDataMessageHandler.class, PlayerDataMessage.class, 0, Side.SERVER); and i am sending an update packet each time that my Strength field is modified using custom functions but it still dont works
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