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Flight

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    Make stupid silly fun mods!

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  1. Sorry please I was joking I am thankful of the help diesieben07. Now that I look back I did sound rude thank you seriously.
  2. Ok I'll make my post less crazy thanks!
  3. Whatever I was just trying to be fun. Seriously though I didn't want it to sound rude, sorry.
  4. How was I spamming? I thought it could sound a little rude but I was joking, "First of all, the only thing that's creative here is your usage of the formatting buttons". Sorry!
  5. Well then that's a little rude. Lol idc. Thank you!
  6. [move]Creative Tab [/move] Hello, my name is Flight and I wish to seek help! I made a creative tab and was simply wondering how I could organize my custom items in that tab. Aka what order they are in. Code for tab [shadow=red,left][glow=red,2,300]Thanks [/glow][/shadow]
  7. Thank you! I changed my block JSON and now it is working!
  8. Not exactly... (Just warnings except the first line)
  9. Huh, doesn't seem to work. When I run that extra line of code it doesn't have a texture once placed down...
  10. Where do I need to put that in my block state? Would you mind showing me? I didn't mean to write that earlier comment. If you don't know what I mean don't worry about it.
  11. Yup I don't get any error when I execute my code. It's just when I break the block I get he purple and black particle effects. Sorry I don't think I stated my problem clearly.
  12. Hello, my name is flight and I wish to seek help. I am new to to the forums and am excited to be here! Anyway here is the problem. I was making a new block called Ancient Grass. I made the code and json files to give textures to the block when it is in hand and placed. Although it seems to still give me the purple and black texture when I break the block. Here is my code and json files. BlockMod Class (This is where my blocks are registered to the game) Ancient Grass Class [/size] Ancient Grass(BlockStates JSON[/font]) Ancient Grass(Block JSON)[/font] Help would be greatly appreciated!
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