Everything posted by hhggtg3279
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Nether Ore generation not working 1.10.2
It was just easier that way
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Nether Ore generation not working 1.10.2
I have set up my NetherGenMinable class and changed stone to netherrack, I have regoistered the ore in case -1, under my overworld ores, which spawn as they should, however when I go into the nether it does not generate, any help? ModWorldGen NetherGenMinable
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Custom Projectile still firing even when there is no ammo in inventory 1.10.2
That's not really ringing any bells, can you be a bit more specific.
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Custom Projectile still firing even when there is no ammo in inventory 1.10.2
I love the wait
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Custom Projectile still firing even when there is no ammo in inventory 1.10.2
I don't understand but I tried this to check if it was successfully removed playerIn.inventory.hasItemStack(new ItemStack(Items.ARROW)); { float f = 1.2F;
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Custom Projectile still firing even when there is no ammo in inventory 1.10.2
Basically my item, which launches out my custom projectile, when I have arrows in my inventory it consumes them like it should, however when I don't have arrows, it still launches my projectile anyway when it should not Projectile shooting item
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How exactly do I make potion effects specific to certain pieces of armor 1.10
I currently have it to where if I put on any of my armor pieces I get all the affects, it has changed since 1.8, so I was wondering, how exactly do I make it specific to an armor piece. http://pastebin.com/yiFGZW0v
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Throw-able explosive not working properly 1.10
Thankyou
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Throw-able explosive not working properly 1.10
I fixed it with this code, I know it's horrible and unorganized, bit im still learning this stufff.
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Throw-able explosive not working properly 1.10
Ok so using this causes it to explode now, however it does not travel and explodes in my hand
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Throw-able explosive not working properly 1.10
http://pastebin.com/ysVjvHau there is my item class with syntax highlighting
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Throw-able explosive not working properly 1.10
Basically my when my items entity hits a block, it does not cause an explosion even though I included the line this.worldObj.createExplosion((Entity) null, i, k, 10F, i, true); Can someone help me please ItemEntityClass
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AL lib: (EE) alc_cleanup: 1 device not closed 1.10.2
I've had to delete everything, put it in a text document then re add it one bit at a time to find the errors
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AL lib: (EE) alc_cleanup: 1 device not closed 1.10.2
I tried again and nothing, any help?
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AL lib: (EE) alc_cleanup: 1 device not closed 1.10.2
I cant believe no one knows the issue, well I had to delete everything and restart from scratch thanks for no replies
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AL lib: (EE) alc_cleanup: 1 device not closed 1.10.2
I have deleted the items which caused it to start doing it but it still persists
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AL lib: (EE) alc_cleanup: 1 device not closed 1.10.2
Here is the run log http://pastebin.com/ci6sxmhB
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AL lib: (EE) alc_cleanup: 1 device not closed 1.10.2
For some reason after I tried adding my 11th armor and tool set I got this weird crash, I have no idea what is causing it, I tried deleting everything I did today but to no avail. Crash report Main class ModItems ClientProxy
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Custom projectile not being launched and only falls down through ground 1.10.2
It worked thankyou, I just needed to add the function public static void func_189662_a(DataFixer p_189662_0_) { EntityThrowable.func_189661_a(p_189662_0_, "copperknife"); } in my EntityModKnife
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Custom projectile not being launched and only falls down through ground 1.10.2
Slow day I guess...
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Custom projectile not being launched and only falls down through ground 1.10.2
Anyone?
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Could't Render Item or texture (1.9.4)
Use this in the .json file { "parent":"item/generated", "textures": { "layer0":"tm:items/brass" } }
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Custom projectile not being launched and only falls down through ground 1.10.2
I have registered the entity and the item, everything is rendered and the damage is working however when I throw my projectile, it just drops though the ground and is not shot out like a snowball, I have no errors i'm aware of if anyone could double check and help please. ModKnife class EntityModKnife
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(solved) Custom Bonemeal not working 1.10
Just wanted to create a quick mod, not really looking to spend hours reading Java tutorials to fix a simple issue
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(solved) Custom Bonemeal not working 1.10
fixed it without learning java yay, found a nice tut
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