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hhggtg3279

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Everything posted by hhggtg3279

  1. Can you just post the fixed code please, thats all I need, I have been here for an hour
  2. So any actual help please?
  3. First time using java, I have kinda been going off making the mod off tuts and generally searching the forums, I have spent over 2 hours looking for fool proof code that works. My knowledge is very limited and I just need this one thing solving, so can you show me what it should look like?
  4. Can you just show what the code looks like, I have been waiting an hour, please that is all I ask, this is my first mod so I just need some aid.
  5. stop being sarcastic and please help, its the only thing stumping me and just help, how long before someone actually tells me?
  6. tried this code but on ItemDye.applyBonemeal I get the error, The method applyBonemeal(ItemStack, World, BlockPos, EntityPlayer) in the type ItemDye is not applicable for the arguments (ItemStack, World, int, int, int, EntityPlayer)
  7. I tried taking out the cocoa beans and it still does nothing
  8. Im clicking on grass, on plants, samplings, nothing, is there any method for fixing my current code
  9. I also tried this and it still wont do anything
  10. Basically when I right click nothing happens, its just a normal item not bonemeal
  11. for anyone stuck in the same situation heres the working code:
  12. How do I make it set the player on fire then
  13. How do I fix this? I just need someone to show me how it should be
  14. does anyone know if there is an actual fix for this as it used to work pre 1.8
  15. Basically I used similar code to the cactus however when my player comes into contact he takes no damage, I was wondering if someone could tell me why and help fix this Block Class
  16. Last time I'm sure it was gradlew build,name the jar was in build, Libs, with all the code changes I wanted to know is there anything extra you have to edit now before you can export?
  17. Basically I want to find the which tells the probability the ores will spawn, the vein size, and levels at which there found at, the example is my class
  18. I've tried looking in WorldGenMinable and BiomeDecorator I can find the instance of the generation, but I need the actual digits so I can alter my custom ores in my modgen class, as im trying to get them to spawn as frequent as iron. I am looking for the base stats to base my world gen off
  19. I'm was looking around, but I can't seem to find any tutorials for dual imput only singular, do you think you could lend a hand.
  20. So how would I model it like this?
  21. Thanks, also how would I set it up like the iron bars
  22. Ok it took a while but I capitalized everything ]
  23. Basically it is modeled as a normal block instead of being like the spider web, even though it uses the same code from BlocKWeb Blocks class Copperbars class

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