Everything posted by hhggtg3279
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(solved) Custom Bonemeal not working 1.10
Can you just post the fixed code please, thats all I need, I have been here for an hour
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(solved) Custom Bonemeal not working 1.10
So any actual help please?
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(solved) Custom Bonemeal not working 1.10
First time using java, I have kinda been going off making the mod off tuts and generally searching the forums, I have spent over 2 hours looking for fool proof code that works. My knowledge is very limited and I just need this one thing solving, so can you show me what it should look like?
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(solved) Custom Bonemeal not working 1.10
Can you just show what the code looks like, I have been waiting an hour, please that is all I ask, this is my first mod so I just need some aid.
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(solved) Custom Bonemeal not working 1.10
stop being sarcastic and please help, its the only thing stumping me and just help, how long before someone actually tells me?
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(solved) Custom Bonemeal not working 1.10
tried this code but on ItemDye.applyBonemeal I get the error, The method applyBonemeal(ItemStack, World, BlockPos, EntityPlayer) in the type ItemDye is not applicable for the arguments (ItemStack, World, int, int, int, EntityPlayer)
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(solved) Custom Bonemeal not working 1.10
I tried taking out the cocoa beans and it still does nothing
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(solved) Custom Bonemeal not working 1.10
Im clicking on grass, on plants, samplings, nothing, is there any method for fixing my current code
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(solved) Custom Bonemeal not working 1.10
I also tried this and it still wont do anything
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(solved) Custom Bonemeal not working 1.10
Basically when I right click nothing happens, its just a normal item not bonemeal
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(solved) Custom Bonemeal not working 1.10
for anyone stuck in the same situation heres the working code:
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onEntityCollide not working 1.10
How do I make it set the player on fire then
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onEntityCollide not working 1.10
How do I fix this? I just need someone to show me how it should be
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onEntityCollide not working 1.10
help
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onEntityCollide not working 1.10
does anyone know if there is an actual fix for this as it used to work pre 1.8
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onEntityCollide not working 1.10
Basically I used similar code to the cactus however when my player comes into contact he takes no damage, I was wondering if someone could tell me why and help fix this Block Class
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Is there any changes to exporting mods in 1.10.2?
Thanks
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Is there any changes to exporting mods in 1.10.2?
Last time I'm sure it was gradlew build,name the jar was in build, Libs, with all the code changes I wanted to know is there anything extra you have to edit now before you can export?
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Where can I find the specific generation stats for diamond, iron or redstone in
Basically I want to find the which tells the probability the ores will spawn, the vein size, and levels at which there found at, the example is my class
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Where can I find the specific generation stats for diamond, iron or redstone in
I've tried looking in WorldGenMinable and BiomeDecorator I can find the instance of the generation, but I need the actual digits so I can alter my custom ores in my modgen class, as im trying to get them to spawn as frequent as iron. I am looking for the base stats to base my world gen off
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Does anyone know how to make a dual imput furnace?
I'm was looking around, but I can't seem to find any tutorials for dual imput only singular, do you think you could lend a hand.
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custom bars not modeled like web issue
So how would I model it like this?
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custom bars not modeled like web issue
Thanks, also how would I set it up like the iron bars
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Custom shears not working 1.10.2
Ok it took a while but I capitalized everything ]
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custom bars not modeled like web issue
Basically it is modeled as a normal block instead of being like the spider web, even though it uses the same code from BlocKWeb Blocks class Copperbars class
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