I'd like to have my flux furnace and flux grinder to face the player when they are placed, just like the vanilla furnace does.
Sadly, I can't figure it out, because apparently the rotation is handled by code that I can't find.
I'd like to focus on the flux furnace first, since the model for the flux grinder is more complicated.
My flux_furnace.json:
{
"__comment": "Model generated using MrCrayfish's Model Creator (http://mrcrayfish.com/modelcreator/)",
"parent": "block/orientable",
"textures": {
"0": "messycore:blocks/flux_furnace_rest",
"1": "messycore:blocks/flux_furnace_front"
},
"elements": [
{
"name": "Flux Furnace",
"from": [ 0.0, 0.0, 0.0 ],
"to": [ 16.0, 16.0, 16.0 ],
"faces": {
"north": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] },
"east": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] },
"south": { "texture": "#1", "uv": [ 0.0, 0.0, 16.0, 16.0 ] },
"west": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] },
"up": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] },
"down": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] }
}
}
]
}