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Kasper_OmsK

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  1. Ok, I must be stupid. I tried the built mod with other mods installed... I've no idea what mod also create a melting receipe for iron armors because I didn't installed any one that's supposed to do this but it seems it overrides mine. Anyway, sorry for the stupid thread...
  2. No, nowhere else. But why would it work until it's built ?
  3. Hi there. I'm trying to make basic modding to learn and I wanted to create a mod that allow you to melt iron armors etc.. and obtain ingots. ItemStack iron_boots_output = new ItemStack(Items.IRON_INGOT, 3); /**other outputs**/ GameRegistry.addSmelting(Items.IRON_BOOTS, iron_boots_output, .2f); It works fine when I run the mod from eclipse but when I build it (using the given gradle file), the itemStack ouput always contain 1 item. I suppose it's a stupid mistake but i'm new to modding and it's a different way of thinking than "regular" coding, that I don't have yet. Thanks in advance.
  4. I did set the build path correctly but didn't selected the project in order and export. It didn't fix the issue but I noticed something. Even when I import the project in the workspace and set the build path, forge packages are not accessible directly. I have to use the eclipse "fix project setup" function. It then show me a list of library to import to fix the problem. So I just tried to extend one of my class from the class i was missing (TypeToken) and did the exact same thing (I didn't properly imported com.google.guava), it worked. But i'm pretty sure there's another way of doing this. Like in build path setting or something but it seems I can't find it. Anyway, this work, it's not really convinient but I just have to do it once per project so... Thanks for your help and sorry for my english.
  5. Hey. I'm kinda forced to up this thread as the issue occured again. But I have further information. To make the mods I'm using a seperated project and importing all libraries of minecraft from the Forge project. So the issue occurs only when I'm doing that. If I use the original forge project (the one with the "examplemod") There's no issue. I followed this tutorial on basic minecraft modding worked and how to setup the project etc. if it can help. http://bedrockminer.jimdo.com/modding-tutorials/set-up-minecraft-forge/set-up-advanced-setup/ Thanks in advance.
  6. Well, really weird indeed. I just rebooted and that fixed the issue. (I had to recreate a workspace though). I have no idea what caused it and I fear it'll occur again. Thanks for your help anyway
  7. Yes, but not the latest (JDK1.8.0_65) I'm going to try to re reset a workspace because I doubt it come from a decompilation issue. I tried every fix that implied cleaning the project, re setting build path etc. But the strangest part is that it work perfectly well on a fresh class not extending from a minecraft class. Is com.google.common.reflect.TypeToken etc. comming from standard JRE library ?
  8. Yes, I'm sure i set it up all correctly. And I have no issue using Eclipse without MDK and even worked fine with the last versions... even tried to re decompile minecraft... Changing workspace etc.
  9. Hi there. I decompiled minecraft using forge mod dev kit and i'm facing a strange error. As soon as I extend one of my class from any minecraft forge class and try to access anything in my packages, I get this error : *The project was not built since its build path is incomplete. Cannot find the class file for com.google.common.reflect.TypeToken. Fix the build path then try building this project. *The type com.google.common.reflect.TypeToken cannot be resolved. It is indirectly referenced from required .class files I made some research and a lot of people are talking about a bug from eclipse (mars) but none of the fix they proposed worked. It really seems like I'm missing a library but I don't know why. Thanks in advance. Modify message
  10. Yes, that was it. I downloaded forge from minecraft six wich don't give the latest one... Still. Thanks.
  11. Hi there. I'm getting a really annoying issue with forge 1.10.2 on server and client. I installed forge server using the installer and a bunch of mod for me to play with my friend, but I first noticed the bug in solo. Here's a description of the exact issue: When a door is placed by a player or by generation (villages/roguelike dungeon etc.) there's a chance the door will work fine, or it'll will be invisible for everybody except the player that placed it. So if I place a door in MP, I will see it fine and would be able to open/close it. But my friend won't, and vice versa. For me, the bug first occured in solo when I visited a dungeon from roguelike dungeon. So I first thought it was from this mod. But the issue persisted in multiplayer. We uninstalled all mod to see if it was cause by one of them but same problem (I even recreated a new server from scratch). Thanks in advance for your help. PS: of course, it work in minecraft vanilla.
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