AManNeedaAName
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Everything posted by AManNeedaAName
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Find a list of entities rendered on screen
AManNeedaAName replied to AManNeedaAName's topic in Modder Support
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Hello everyone, Is there anyway I can get a list of all entities rendered on the screen? I am aware of mc.world.loadedTileEntityList, but that returns the list of all entities in the list, instead of only the entities only rendered on the screen. Thanks in advance.
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Hi, I have been trying to add a recipe for my mod, and it still doesnt work. Here is the code of my ShapedRecipe class: [embed=425,349]package me.zr2.main; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.ShapedRecipes; public class SpawnEggRecipe extends ShapedRecipes{ private final int id; public SpawnEggRecipe(Item item, int id) { super(3, 3, getRecipe(item), new ItemStack(Blocks.soul_sand)); this.id = id; } public static ItemStack getResult(){ ItemStack item = new ItemStack(Blocks.soul_sand); //Add a NBT tag for detecting item.setRepairCost(0xfafafafa); return item; } public static ItemStack[] getRecipe(Item item){ ItemStack[] items = new ItemStack[9]; for(byte i = 0; i < 9; i++) items = new ItemStack(item); items[4] = new ItemStack(Items.egg); return items; } } [/embed] I'm pretty sure that the addRecipe() method is running (I added a System.out.println in the method getRecipe), but somehow when I try to craft it it doesnt work. Any help?
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[1.8.9] Generating Block Texture On Runtime
AManNeedaAName replied to AManNeedaAName's topic in Modder Support
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I want to create a block that its texture is generated randomly, without using any .png file or .json file and just by a BufferedImage, any help?
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I am currently trying to make lava turns into a new block called "Dragonglass" when destroyed by enderdragon, I have looked through the BlockBreakEvent and it is only fired when a player break the block, not an enderdragon. Any help?