flyhighest
Members-
Posts
4 -
Joined
-
Last visited
Converted
-
Gender
Undisclosed
-
Personal Text
i am new! Good forum, i like it very much
flyhighest's Achievements
Tree Puncher (2/8)
0
Reputation
-
yes, i think so. when timer changes ,i run faster or slower, everything has been changed. But redstone diode defines dely with integers. repeaters' duration is x game ticks, where x is the integer. i found a mod 'tickrate changer', i'm studying the source code. thank u!
-
I want a free duration time of repeaters. the origin is 0.1s,0.2s ,0.3s, 0.4s and i want 0.11s ,0.22s ,0.33s, etc. In class Minecraft, there lies a field 'timer', and i try to modify timer's fields: timerSpeed and ticksPerSecond. These two variables do affect the game speed, but it does not change repeater's dely. Is there anything i can do? Thank u for your help.
-
[Solved][1.8]Does keyListener run only on client side?
flyhighest replied to flyhighest's topic in Modder Support
Thank u very much! i sovled my problem by sending packets and handling them -
I'm using KeyBinding and i want to change player's held item in the following function: @SubscribeEvent public void keyListener(KeyInputEvent event) { ... } but it failed. i also find that when i print something in this function, only client side reply: [21:42:57] [Client thread/INFO] [sTDOUT]: [com.flyhighest...Mod:keyListener:66]: hello,keylistener so i 'm confused here and want to know how to run the code on both client side and server side. thank u!