Jump to content

Kokkie

Forge Modder
  • Posts

    796
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Kokkie

  1. You don't even need forge for it? Anyway, try setting the settings on minimum and go up a little bit everytime until you have a good fps/quality balance
  2. There's a bug in minecraft itself, you need to downgrade...
  3. I think it's because of your video card driver...
  4. Jay, I said something right
  5. Try using an if statement to test if they have the capability before trying to use it...?
  6. yes yes yes, basically the conclusion is: impossible
  7. I guess Minecraft.getMinecraft()? Also, can you show your full code instead of little pieces?
  8. That would work, yes... But then the naughty man comes along and changes your other named model and destroys your party
  9. That is null until you join a world... I think But what is mc?
  10. What is line 102 from your Detector class?
  11. Yes okay if you put it like that... But isn't it pretty much impossible to keep resourcepacks from overriding the textures you made? Without trying to remove the resourcepacks gui and setting the resourcepack to default on loadup that is...
  12. This is probably just a choice of you guys, but on your profile you can't see how many post a day someone has made... I'd really like if you added it again . Also, if you're using the dark theme it is really hard to see what you're typing...
  13. Isn't that what you want anyway?
  14. http://lmgtfy.com/?q=basic+java+tutorial
  15. Yes
  16. buildscript { repositories { jcenter() maven { url = "http://files.minecraftforge.net/maven" } } dependencies { classpath 'net.minecraftforge.gradle:ForgeGradle:2.2-SNAPSHOT' } } apply plugin: 'net.minecraftforge.gradle.forge' //Only edit below this line, the above code adds and enables the necessary things for Forge to be setup. version = "1.0" group = "com.yourname.modid" // http://maven.apache.org/guides/mini/guide-naming-conventions.html archivesBaseName = "modid" sourceCompatibility = targetCompatibility = "1.6" // Need this here so eclipse task generates correctly. compileJava { sourceCompatibility = targetCompatibility = "1.6" } minecraft { version = "1.11.2-13.20.0.2201" runDir = "run" // the mappings can be changed at any time, and must be in the following format. // snapshot_YYYYMMDD snapshot are built nightly. // stable_# stables are built at the discretion of the MCP team. // Use non-default mappings at your own risk. they may not always work. // simply re-run your setup task after changing the mappings to update your workspace. mappings = "snapshot_20170101" // makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable. } dependencies { // you may put jars on which you depend on in ./libs // or you may define them like so.. //compile "some.group:artifact:version:classifier" //compile "some.group:artifact:version" // real examples //compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env //compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env // the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime. //provided 'com.mod-buildcraft:buildcraft:6.0.8:dev' // the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided, // except that these dependencies get remapped to your current MCP mappings //deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev' //deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev' // for more info... // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html // http://www.gradle.org/docs/current/userguide/dependency_management.html } processResources { // this will ensure that this task is redone when the versions change. inputs.property "version", project.version inputs.property "mcversion", project.minecraft.version // replace stuff in mcmod.info, nothing else from(sourceSets.main.resources.srcDirs) { include 'mcmod.info' // replace version and mcversion expand 'version':project.version, 'mcversion':project.minecraft.version } // copy everything else except the mcmod.info from(sourceSets.main.resources.srcDirs) { exclude 'mcmod.info' } }
  17. inside the run folder? Because when I do that it doesn't work...
  18. https://i.gyazo.com/127529191d66ab5ba62c2b13e6425193.png
  19. Bump
  20. Don't make more threads
  21. ${project_loc}/run So in run but I don't see an eula.txt anywhere in there, and searching it doesn't show up anything...
  22. Isn't located in there...
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.