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coolawesomeme

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  1. Actually, I just figured it out a few minutes ago. I did register the entity and renderer, but I had the renderer being registered in preInit, where I believe the value of Minecraft.getMinecraft().getRenderManager() was null. Moving it to postInit solved the problem. Thanks for the reply though!
  2. Hi, I am attempting to code a variation of TNT that is less powerful and the explosion and everything is working, with the only problem being rendering the TNT. As soon as the entity is spawned, the game crashes and throws this exception: And here is the RenderMinerPrimed class: If I had to guess, I think the game can't find the texture but I'm not sure as there IS a texture located at "assets/minecraftplus/textures/entity/minerBlock.png". Does it have to be a specific size? Thanks for any help.
  3. After adding a custom armor, it doesn't show the armor texture when you have the armor equipped. Here is ForgeModLoader-client-1.txt: http://paste.ubuntu.com/1453943/ Yes, the texture for the armor is there. This issue just started happening with 1.4.6; it didn't happen before. Will provide source if needed. Thanks for any help. Note: The texture is located in /minecraftplus/armor/whateverarmor_1.png.
  4. The only mods I have is one I'm making (probably the problem), Forge & FML. (And also MCP.) It's weird that this didn't happen before 1.4.2. I'm a newbie to Forge, but I've used ModLoader for a while. Would you like me to provide source files to help fix the problem? (Sorry if wrong forum)
  5. So as I was making & testing my mod, I noticed that when I ran the server in Eclipse, it crashed. Here is the crash file: Crash Report: http://pastebin.com/khRC4gdn NOTE: Singleplayer works fine, only the dedicated server causes issues. This did not happen before 1.4. I have tried testing the mod on 1.4.2 & 1.4.4 and I still get a crash.
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