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Branone

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Tree Puncher

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  1. I have encountered two problems, each of which only happen on their own when I attempt to fix the other. My object is an animating fan which is meant to get turned on and off by right-clicking it. The object has a boolean state which is false by default, and when right-clicked it is meant to become true. Problem #1 When the boolean becomes true, it instantly turns back to false for some reason. private boolean isOn = false; @Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { actualState = state.withProperty(ON, this.isOn); return actualState; } public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ) { this.isOn = !isOn; getActualState(state, worldIn, pos); return true; } I tried changing the isOn variable to just be set to true in the onBlockActivated method instead of using the !isOn logic, but then I get the other problem. Problem #2 Animation only works when I place the fan down after it has been turned on. The state changes to 'on' successfully when I right-click it, but the animation of the fan doesn't begin until I put down another fan.
  2. Okay, no idea how to do that but I'll figure it out.
  3. What I want Kind of hard to explain my question but you know how if you use the vanilla textures for a block model, if you were to change your texture pack it would also change the texture of your model? So for example I made my fan out of Nether Quartz, Iron Block and Stone so if I were to change my texture pack it would also change the look of the fan. I don't know if anyone else feels the same, but I really love having that versatility with the look of block models as it blends the mod in with the rest of the blocks in the game rather than having them stand out. The problem Because my fan has an animated model it uses an mcmeta.png with the 3 vanilla textures on it. This obviously doesn't make it compatible with other texture packs because it's still its own custom file separate from the vanilla textures. So when I put the fan down, whenever it's turned on (so that it's the animating model), it just uses the vanilla textures from the mcmeta regardless of what texture pack you are using. So is there a way to get an animated model to use vanilla textures from the game which will then change appearance according to your texture pack?
  4. Thank you so much! I've been looking for an answer for quite some time now, and of all the people I get help from - MrCrayFish himself, the very person I have been watching tutorials of and have received so much inspiration from (assuming you aren't an imposter).
  5. Update: Changed the picture to GIF to make the problem easier to understand.
  6. Update: After thinking about it, the problem could be to do with the fact that I am only using one blockstate which switches between an animated and non-animated model. Am I allowed to do this, or is that the problem?
  7. Anyone? I haven't been able to figure the problem out and looking this issue up on the internet has also not helped.
  8. I'm having issues getting my animated model to work properly. When the block is placed, the model animates properly however there is an underlying, non-animating black version of it that is rendering within it. I get no console errors. The black version has all of the fan-blades rendered instead of alternating from one set to another. Block Init: Fan Class: Fan Blockstate:
  9. After going over the Forge documentation, I'm starting to think it has something to do with the getStateFromMeta and getMetaFromState methods, as I haven't put anything in them relating to the 'ON' PropertyBool. In the document it says: Do I need to put anything in these methods, and if so, what? NOTE: The strange error I'm getting only occurs when the fan is set to animate (when on = true).
  10. Thanks heaps for explaining that! Now that you've mentioned it, it almost certainly has to do with the block code given how I'm not entirely sure what I'm doing. Here is the class for the fan: public class BlockFan extends Block { public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL); public static final PropertyBool ON = PropertyBool.create("on"); private IBlockState actualState; public BlockFan(Material materialIn) { super(materialIn); this.setCreativeTab(OddmentsMod.tabOddments); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(ON, false)); } @Override public boolean isOpaqueCube() { return false; } @Override public boolean isFullCube() { return false; } public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing()); } protected BlockState createBlockState() { return new BlockState(this, new IProperty[] {FACING, ON}); } public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(FACING, EnumFacing.getHorizontal(meta)); } public int getMetaFromState(IBlockState state) { return ((EnumFacing)state.getValue(FACING)).getHorizontalIndex(); } @Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { actualState = state.withProperty(ON, true); return actualState; } public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity) { this.setBlockBounds(0.3F, 0.25F, 0.2F, 0.7F, 0.875F, 0.75F); super.addCollisionBoxesToList(worldIn, pos, state, mask, list, collidingEntity); this.setBlockBounds(0.125F, 0.0F, 0.125F, 0.8675F, 0.25F, 0.87F); super.addCollisionBoxesToList(worldIn, pos, state, mask, list, collidingEntity); } public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ) { getActualState(state, worldIn, pos); return true; } }
  11. I'm no longer getting a texture error and the fan is moving as it should but it keeps flashing black and if you look at the picture you can see that there is two of the fans, one of which is black and not moving while the other is moving and texture properly. I'm not getting any error in the console. Any ideas why this is?
  12. Thank you very much for pointing this out! It makes sense too considering it needs to differentiate between the vanilla game's texture folder and the mod's.
  13. I am trying to animate a block when you right-click on it however I don't fully understand how the texture file and the mcmeta file work. I understand that it is giving me an error because I'm not giving it any textures in the JSON file but my question is more to do with how I should get it to work with the mcmeta. Should I just put the 3 textures used, or do I need to put 3 of them for each part of the animation? fan_on.png (this is what is being used in the "main": "blocks/fan_on" texture tag): I have used the following program which creates the mcmeta, texture and JSON for me: http://fizzy81.github.io/animated-models/ Upon reading the JSON I became confused as to why there is only one texture name being used: '#main' even though this model utilises 3 textures. What I orginally thought was that the mcmeta's index numbers were references to the textures being used in the JSON model file. But if this is true, why did the program I use just put a #main tag over everything? JSON for model: { "__comment": "Model animated using Fizzy's model animator - http://fizzy81.github.io/animated-models/", "textures": { "main": "blocks/fan_on", "particle": "blocks/quartz_block_side" }, "elements": [ { "name": "Base", "from": [ 2, 0, 2 ], "to": [ 14, 1, 14 ], "faces": { "north": { "texture": "#main", "uv": [ 0.125, 0, 1.875, 1.875 ] }, "east": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "south": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "west": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.75 ] }, "up": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.75 ] }, "down": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] } } }, { "name": "Neck", "from": [ 7, 1, 6 ], "to": [ 9, 8, 8 ], "faces": { "north": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "east": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "south": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "west": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "up": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.75 ] }, "down": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] } } }, { "name": "Head", "from": [ 5, 8, 5 ], "to": [ 11, 14, 9 ], "faces": { "north": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "east": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.75 ] }, "south": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.75 ] }, "west": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "up": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "down": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] } } }, { "name": "Nose", "from": [ 7, 10, 9 ], "to": [ 9, 12, 12 ], "faces": { "north": { "texture": "#main", "uv": [ 2.625, 0.625, 3.375, 1.25 ] }, "east": { "texture": "#main", "uv": [ 2.625, 0.625, 3.375, 1.25 ] }, "south": { "texture": "#main", "uv": [ 2.625, 0.625, 3.375, 1.25 ] }, "west": { "texture": "#main", "uv": [ 2.625, 0.625, 3.375, 1.25 ] }, "up": { "texture": "#main", "uv": [ 2.625, 0.625, 3.375, 1.25 ] }, "down": { "texture": "#main", "uv": [ 2.625, 0.625, 3.375, 1.25 ] } } }, { "name": "Blade1", "from": [ 1, 10, 10 ], "to": [ 7, 12, 11 ], "faces": { "north": { "texture": "#main", "uv": [ 2, 0, 3.875, 2 ] }, "east": { "texture": "#main", "uv": [ 2, 0, 4, 2 ] }, "south": { "texture": "#main", "uv": [ 2.125, 0, 4, 2 ] }, "west": { "texture": "#main", "uv": [ 2, 0, 4, 2 ] }, "up": { "texture": "#main", "uv": [ 2.125, 0, 4, 2 ] }, "down": { "texture": "#main", "uv": [ 2.125, 0, 4, 2 ] } } }, { "name": "Blade2", "from": [ 9, 10, 10 ], "to": [ 15, 12, 11 ], "faces": { "north": { "texture": "#main", "uv": [ 2.125, 0, 4, 2 ] }, "east": { "texture": "#main", "uv": [ 2, 0, 4, 2 ] }, "south": { "texture": "#main", "uv": [ 2, 0, 3.875, 2 ] }, "west": { "texture": "#main", "uv": [ 2, 0, 4, 2 ] }, "up": { "texture": "#main", "uv": [ 2, 0, 3.875, 2 ] }, "down": { "texture": "#main", "uv": [ 2, 0, 3.875, 2 ] } } }, { "name": "Blade3", "from": [ 7, 12, 10 ], "to": [ 9, 19, 11 ], "faces": { "north": { "texture": "#main", "uv": [ 2.125, 0, 4, 2 ], "rotation":90 }, "east": { "texture": "#main", "uv": [ 2.125, 0, 4, 2 ], "rotation":90 }, "south": { "texture": "#main", "uv": [ 2.125, 0, 4, 2 ], "rotation":90 }, "west": { "texture": "#main", "uv": [ 2.125, 0, 4, 2 ], "rotation":90 }, "up": { "texture": "#main", "uv": [ 2, 0, 4, 2 ] }, "down": { "texture": "#main", "uv": [ 2, 0, 4, 2 ] } } }, { "name": "Button1", "from": [ 7.500000007450581, 14, 6 ], "to": [ 8.50000000745058, 15, 7 ], "faces": { "north": { "texture": "#main", "uv": [ 0, 2, 0.25, 2.125 ] }, "east": { "texture": "#main", "uv": [ 0, 2, 0.125, 2.125 ] }, "south": { "texture": "#main", "uv": [ 0, 2, 0.25, 2.125 ] }, "west": { "texture": "#main", "uv": [ 0, 2, 0.125, 2.125 ] }, "up": { "texture": "#main", "uv": [ 0, 2, 0.25, 2.125 ] }, "down": { "texture": "#main", "uv": [ 0, 2, 0.25, 2.125 ] } } }, { "name": "Button2", "from": [ 5, 0.29999998956918716, 11 ], "to": [ 7, 1.2999999895691872, 12 ], "faces": { "north": { "texture": "#main", "uv": [ 0, 2, 0.25, 2.125 ] }, "east": { "texture": "#main", "uv": [ 0, 2, 0.125, 2.125 ] }, "south": { "texture": "#main", "uv": [ 0, 2, 0.25, 2.125 ] }, "west": { "texture": "#main", "uv": [ 0, 2, 0.125, 2.125 ] }, "up": { "texture": "#main", "uv": [ 0, 2, 0.25, 2.125 ] }, "down": { "texture": "#main", "uv": [ 0, 2, 0.25, 2.125 ] } } }, { "name": "Button3", "from": [ 9, 1, 11 ], "to": [ 11, 2, 12 ], "faces": { "north": { "texture": "#main", "uv": [ 0, 2, 0.25, 2.125 ] }, "east": { "texture": "#main", "uv": [ 0, 2, 0.125, 2.125 ] }, "south": { "texture": "#main", "uv": [ 0, 2, 0.25, 2.125 ] }, "west": { "texture": "#main", "uv": [ 0, 2, 0.125, 2.125 ] }, "up": { "texture": "#main", "uv": [ 0, 2, 0.25, 2.125 ] }, "down": { "texture": "#main", "uv": [ 0, 2, 0.25, 2.125 ] } } }, { "name": "Engine", "from": [ 6, 9, 3 ], "to": [ 10, 13, 5 ], "faces": { "north": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "east": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "south": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "west": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "up": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "down": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] } } }, { "name": "Body", "from": [ 6, 5, 5 ], "to": [ 10, 8, 9 ], "faces": { "north": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "east": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "south": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "west": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "up": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] }, "down": { "texture": "#main", "uv": [ 0.125, 0.125, 1.875, 1.875 ] } } }, { "name": "Blade4", "from": [ 7, 4, 10 ], "to": [ 9, 10, 11 ], "faces": { "north": { "texture": "#main", "uv": [ 2, 0, 3.75, 2 ], "rotation":90 }, "east": { "texture": "#main", "uv": [ 2, 0, 3.875, 2 ], "rotation":90 }, "south": { "texture": "#main", "uv": [ 2, 0, 3.875, 2 ], "rotation":90 }, "west": { "texture": "#main", "uv": [ 2, 0, 3.875, 2 ], "rotation":90 }, "up": { "texture": "#main", "uv": [ 2, 0, 4, 2 ] }, "down": { "texture": "#main", "uv": [ 2, 0, 4, 2 ] } } }, { "name": "Base", "from": [ 2, 0, 2 ], "to": [ 14, 1, 14 ], "faces": { "north": { "texture": "#main", "uv": [ 4.125, 0, 5.875, 1.875 ] }, "east": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] }, "south": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] }, "west": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.75 ] }, "up": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.75 ] }, "down": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] } } }, { "name": "Neck", "from": [ 7, 1, 6 ], "to": [ 9, 8, 8 ], "faces": { "north": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] }, "east": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] }, "south": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] }, "west": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] }, "up": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.75 ] }, "down": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] } } }, { "name": "Head", "from": [ 5, 8, 5 ], "to": [ 11, 14, 9 ], "faces": { "north": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] }, "east": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.75 ] }, "south": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.75 ] }, "west": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] }, "up": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] }, "down": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] } } }, { "name": "Nose", "from": [ 6, 10, 9 ], "to": [ 8, 12, 12 ], "rotation": { "origin": [8, 8, 8], "axis": "z", "angle": -22.5 }, "faces": { "north": { "texture": "#main", "uv": [ 6.625, 0.625, 7.375, 1.25 ] }, "east": { "texture": "#main", "uv": [ 6.625, 0.625, 7.375, 1.25 ] }, "south": { "texture": "#main", "uv": [ 6.625, 0.625, 7.375, 1.25 ] }, "west": { "texture": "#main", "uv": [ 6.625, 0.625, 7.375, 1.25 ] }, "up": { "texture": "#main", "uv": [ 6.625, 0.625, 7.375, 1.25 ] }, "down": { "texture": "#main", "uv": [ 6.625, 0.625, 7.375, 1.25 ] } } }, { "name": "Blade1", "from": [ 0, 10, 10 ], "to": [ 6, 12, 11 ], "rotation": { "origin": [8, 8, 8], "axis": "z", "angle": -22.5 }, "faces": { "north": { "texture": "#main", "uv": [ 6, 0, 7.875, 2 ] }, "east": { "texture": "#main", "uv": [ 6, 0, 8, 2 ] }, "south": { "texture": "#main", "uv": [ 6.125, 0, 8, 2 ] }, "west": { "texture": "#main", "uv": [ 6, 0, 8, 2 ] }, "up": { "texture": "#main", "uv": [ 6.125, 0, 8, 2 ] }, "down": { "texture": "#main", "uv": [ 6.125, 0, 8, 2 ] } } }, { "name": "Blade2", "from": [ 8, 10, 10 ], "to": [ 14, 12, 11 ], "rotation": { "origin": [8, 8, 8], "axis": "z", "angle": -22.5 }, "faces": { "north": { "texture": "#main", "uv": [ 6.125, 0, 8, 2 ] }, "east": { "texture": "#main", "uv": [ 6, 0, 8, 2 ] }, "south": { "texture": "#main", "uv": [ 6, 0, 7.875, 2 ] }, "west": { "texture": "#main", "uv": [ 6, 0, 8, 2 ] }, "up": { "texture": "#main", "uv": [ 6, 0, 7.875, 2 ] }, "down": { "texture": "#main", "uv": [ 6, 0, 7.875, 2 ] } } }, { "name": "Blade3", "from": [ 6, 12, 10 ], "to": [ 8, 19, 11 ], "rotation": { "origin": [8, 8, 8], "axis": "z", "angle": -22.5 }, "faces": { "north": { "texture": "#main", "uv": [ 6.125, 0, 8, 2 ], "rotation":90 }, "east": { "texture": "#main", "uv": [ 6.125, 0, 8, 2 ], "rotation":90 }, "south": { "texture": "#main", "uv": [ 6.125, 0, 8, 2 ], "rotation":90 }, "west": { "texture": "#main", "uv": [ 6.125, 0, 8, 2 ], "rotation":90 }, "up": { "texture": "#main", "uv": [ 6, 0, 8, 2 ] }, "down": { "texture": "#main", "uv": [ 6, 0, 8, 2 ] } } }, { "name": "Button1", "from": [ 7.500000007450581, 14, 6 ], "to": [ 8.50000000745058, 15, 7 ], "faces": { "north": { "texture": "#main", "uv": [ 4, 2, 4.25, 2.125 ] }, "east": { "texture": "#main", "uv": [ 4, 2, 4.125, 2.125 ] }, "south": { "texture": "#main", "uv": [ 4, 2, 4.25, 2.125 ] }, "west": { "texture": "#main", "uv": [ 4, 2, 4.125, 2.125 ] }, "up": { "texture": "#main", "uv": [ 4, 2, 4.25, 2.125 ] }, "down": { "texture": "#main", "uv": [ 4, 2, 4.25, 2.125 ] } } }, { "name": "Button2", "from": [ 5, 0.29999998956918716, 11 ], "to": [ 7, 1.2999999895691872, 12 ], "faces": { "north": { "texture": "#main", "uv": [ 4, 2, 4.25, 2.125 ] }, "east": { "texture": "#main", "uv": [ 4, 2, 4.125, 2.125 ] }, "south": { "texture": "#main", "uv": [ 4, 2, 4.25, 2.125 ] }, "west": { "texture": "#main", "uv": [ 4, 2, 4.125, 2.125 ] }, "up": { "texture": "#main", "uv": [ 4, 2, 4.25, 2.125 ] }, "down": { "texture": "#main", "uv": [ 4, 2, 4.25, 2.125 ] } } }, { "name": "Button3", "from": [ 9, 1, 11 ], "to": [ 11, 2, 12 ], "faces": { "north": { "texture": "#main", "uv": [ 4, 2, 4.25, 2.125 ] }, "east": { "texture": "#main", "uv": [ 4, 2, 4.125, 2.125 ] }, "south": { "texture": "#main", "uv": [ 4, 2, 4.25, 2.125 ] }, "west": { "texture": "#main", "uv": [ 4, 2, 4.125, 2.125 ] }, "up": { "texture": "#main", "uv": [ 4, 2, 4.25, 2.125 ] }, "down": { "texture": "#main", "uv": [ 4, 2, 4.25, 2.125 ] } } }, { "name": "Engine", "from": [ 6, 9, 3 ], "to": [ 10, 13, 5 ], "faces": { "north": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] }, "east": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] }, "south": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] }, "west": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] }, "up": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] }, "down": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 1.875 ] } } }, { "name": "Body", "from": [ 6, 5, 5 ], "to": [ 10, 8, 9 ], "faces": { "north": { "texture": "#main", "uv": [ 4.125, 0.125, 5.875, 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[ 6.799999952316284, 9.299999974668026, 11 ], "rotation": { "origin": [8, 8, 8], "axis": "z", "angle": -45 }, "faces": { "north": { "texture": "#main", "uv": [ 14, 8, 15.75, 10 ], "rotation":90 }, "east": { "texture": "#main", "uv": [ 14, 8, 15.875, 10 ], "rotation":90 }, "south": { "texture": "#main", "uv": [ 14, 8, 15.875, 10 ], "rotation":90 }, "west": { "texture": "#main", "uv": [ 14, 8, 15.875, 10 ], "rotation":90 }, "up": { "texture": "#main", "uv": [ 14, 8, 16, 10 ] }, "down": { "texture": "#main", "uv": [ 14, 8, 16, 10 ] } } } ] } MCMeta: { "animation": { "frames": [ {"index": 0, "time": 1}, {"index": 1, "time": 1}, {"index": 2, "time": 1}, {"index": 3, "time": 1}, {"index": 4, "time": 1}, {"index": 5, "time": 1}, {"index": 6, "time": 1}, {"index": 7, "time": 1}, {"index": 8, "time": 1}, {"index": 9, "time": 1}, {"index": 10, "time": 1}, {"index": 11, "time": 1} ] } } Console Error: [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found. [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN minecraft [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: domain minecraft is missing 1 texture [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: domain minecraft has 5 locations: [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: unknown resourcepack type net.minecraft.client.resources.DefaultResourcePack : Default [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: mod FML resources at C:\Users\Branone\.gradle\caches\minecraft\net\minecraftforge\forge\1.8.9-11.15.1.1722\stable\20\forgeSrc-1.8.9-11.15.1.1722.jar [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: mod Forge resources at C:\Users\Branone\.gradle\caches\minecraft\net\minecraftforge\forge\1.8.9-11.15.1.1722\stable\20\forgeSrc-1.8.9-11.15.1.1722.jar [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: mod odm resources at C:\Users\Branone\Desktop\Branone's Oddments Mod\bin [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: resource pack at path .\resourcepacks\[1.7.9]Flows HD V.3.0.zip [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain minecraft are: [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: textures/blocks/fan_on.png [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain minecraft [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [14:11:57] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
  14. I completely understand this and it serves as a much better explanation of the code than my attempt. Got it. public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity) { getActualState(state, worldIn, pos); This is where you lose me. What exactly is it that I'm storing in this variable? And are you referring to each of the four possible properties? Are these what I need to be storing in variables? So here you mean instead of having state.getValue(BACK) I should be putting state.getValue(variable that stores the state.withProperty(BACK, back)? It's 3AM and I should probably spare you anymore trouble. I feel like a pest at this point. Maybe going over the forge documentation a few more times and I'll eventually get it :'(
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