OldBoosters
Reenable the old minecart boosters from Alpha
Features:
The booster bug and speed cap can be turned on an off separately on a per-minecart basis.
There's a config setting to set the defaults for newly placed minecarts. (by default, the booster bug is enabled and the speed cap is removed)
You can bypass the setting by using an NBT tag, e.g. /summon minecraft:minecart ~ ~ ~ {EnableBoosters:true/false,RemoveCap:true/false}
Notes:
This is not 100% faithful to the old minecart physics still, mainly because my main goal was to re-enable the booster bug.
Apparently, if you have a non-bugged cart and a bugged cart, they still accelerate, just not quite as much as two bugged carts.
The Speed Cap not being present is what made these boosters super powerful, allowing hundreds of blocks per boost.
The carts don't appear to go faster, just for a longer distance. Maybe there's a better term over 'speed cap'...
With the speed cap in place, these boosters are only slightly better than powered rails so far as I can tell.
This is a coremod (even if I'm using mixins instead of Forge's coremod arcitecture).
It's also my first (released) mod. I've tested it as much as I could, but I wouldn't be surprised if I've done something against good practices/guidelines. If I have, help me out.
Latest Release: https://github.com/kitlith/OldBoosters/releases/latest
Source Code: https://github.com/kitlith/OldBoosters
Inspired/based off of Exalm's OldDays mod. Why didn't I recreate the whole thing? I wasn't interested. Feel free to fork this for your own purposes, though.