I Recently created a pixelmon server, and all the mods work fine and the server runs smoothly. I then went on to make a lucky block mode server but whenever I launch the game with the lucky block mod it crashes. Ik that the problem is probably in plain site but I'm not a computer wizard.
Here is the Crash Report:
---- Minecraft Crash Report ----
// Sorry
Time: 4/1/17 3:56 PM
Description: FML has discovered extracted jar files in the mods directory.
This breaks mod loading functionality completely.
Remove the directories and replace with the jar files originally provided.
java.lang.RuntimeException: Extracted mod jars found, loading will NOT continue
at net.minecraftforge.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:298)
at net.minecraftforge.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:246)
at net.minecraftforge.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:95)
at net.minecraftforge.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:72)
at net.minecraftforge.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34)
at net.minecraftforge.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:119)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:115)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Mac OS X (x86_64) version 10.12.3
Java Version: 1.8.0_74, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 75438360 bytes (71 MB) / 127139840 bytes (121 MB) up to 2134114304 bytes (2035 MB)
JVM Flags: 5 total; -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Then for some reason I got the idea to compress the mod folder into a .jar file and this happened:
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 4/1/17 4:07 PM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderException: java.lang.ClassNotFoundException: mod.lucky.Lucky
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:162)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:543)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:417)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: mod.lucky.Lucky
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
I tried several different websites to install the lucky block mod I haven't even gotten to do the admins yet. My end goal is to have the Spiral, Rainbow and some other lucky blocks on the server, or just on my game. I have forge and Ive felt with mods before, this is a new problem for me. Ive never done mods is 1.8.9 either.
I have no idea what I'm dong so your help is appreciated. Plus I'm brand new to this website and i hope I'm making a discussion properly. Thx for the help
Here's a poem:
Roses are red
My name is Dave
This poem doesn't make any sense
microwave