SchemingWeasels
Forge Modder-
Posts
9 -
Joined
-
Last visited
Converted
-
Gender
Undisclosed
-
Personal Text
I am new!
SchemingWeasels's Achievements
Tree Puncher (2/8)
0
Reputation
-
Erm.. I have the same problem. I just downloaded the latest, and the recommended build, tried both, but when i opened eclips, common folder does not exist. I downloaded and unziped it on my desktop, opened it and clicked install. It downloaded everything successfully with no errors, but when i start eclips, common folder icon is there on the project explorer, but when you right-click / properties, it says <resource does not exist>. Tried both latest and recomended. Also tried to replace mcp/eclipse with fml/eclipse. Does not work. Did i do something wrong?
-
How to add code to base files without changing them
SchemingWeasels replied to SchemingWeasels's topic in General Discussion
Im sorry but, i dont quite understand what this tutorial is about at all. Any other tutorials on think? -
How to add code to base files without changing them
SchemingWeasels replied to SchemingWeasels's topic in General Discussion
Is it using @Override? -
As far is i know, you can make structures only spawn on certain blocks, but im not too sure how to code for certain biomes. But i do know that you can make custom mobs spawn in certain biomes
-
what values should the BG int and primary color int be? i presume a certain int is a certain color. In that case, is there a list of what int represents what color?
-
As the title suggested, I wan wondering how can i add spawn eggs for my custom mobs?