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IMleader

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Everything posted by IMleader

  1. Hello! Me again :(. I just need help with the minecraft/forge api. Again I am using forge 1.8. The code related is: ItemStack dropp = drop.getDrops().get(id); if (instructionsToValue[j].equalsIgnoreCase("itemname")) { String s = instructionsToValue[j + 1]; } else if (instructionsToValue[j].equalsIgnoreCase("itemnamecolor")) { } Based on the value of s(Would be same for item color) how would I set the items name and item name color. ALL of my code can be viewed on github: https://github.com/xXXIMMATTHEWXXx/BroCubes
  2. Well arent I dumb, ingore that edit I forgot I set the mat to stone so of couse my fist didn't work... Anyhow it works. THANK YOU!!!!
  3. Ik ik(Newer versions just dont match me. Also I can't even decompile 1.8.9 due to some gradlew error that i spent weeks trying to fix and used every method ever and it never freken worked.) Ive done this. Will edit when test is done I have done this. Now nothing drops at all....
  4. Personal preference Done I dont??????? Where do you see that???? Example? Only way I know how is how ive done it
  5. Hello! I am working on a mod for me and my brother like of like lucky blocks. I am starting with the basics and slowly advancing the mod. I recently ran into an issue where, when i break the block, it drops two of the drops. Not one type. My code works like this: Block gets destroyed Block calls DropDB.getRandomDrop DropDB gets a random drop from an array of drops and returns in Block loops the drops and spawns the items above it It works but when I break it two drops come out. One which I can pick up, and the other which is strangely still registered as an entity. But I cannot pick it up. All of my code it posted on GitHub here: https://github.com/xXXIMMATTHEWXXx/BroCubes
  6. How exactly does tree generation work in 1.8? I want to generate my tree in a vanilla biome. I have found 1.7.10 tutorials but I cannot seem to find ones for 1.8... Any help welcomed
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