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On 5/4/2021 at 7:54 AM, willis54321 said:

Basically the subject line.

I have a translucent block but want to make it not cast a shadow like glass. I have no idea what class it is. Please help. :D

I believe you can achieve that by overriding the getAmbientOcclusionLightValue() method (called getShadeBrightness() in the official mappings). Take a look at the AbstractGlassBlock class to see how vanilla does it.

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