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So, I'm having issues on understanding how to register attributes for my entity.

Here's the error: https://pastebin.com/8YGzE6L4

Entity Class:

Spoiler

package com.pickleface.oceanscompund.entities.passive.fish;

import com.pickleface.oceanscompund.util.ItemsInit;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.MobEntity;
import net.minecraft.entity.ai.attributes.AttributeModifierMap;
import net.minecraft.entity.ai.attributes.Attributes;
import net.minecraft.entity.passive.fish.AbstractGroupFishEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.DamageSource;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.SoundEvents;
import net.minecraft.world.World;


public class PiranhaEntity extends AbstractGroupFishEntity {
    public PiranhaEntity(EntityType<? extends PiranhaEntity> p_i49856_1_, World p_i49856_2_) {
        super(p_i49856_1_, p_i49856_2_);
    }

    @Override
    protected ItemStack getBucketItemStack() {
        return new ItemStack(ItemsInit.PIRANHA_BUCKET.get());
    }

    @Override
    protected SoundEvent getAmbientSound() {
        return SoundEvents.COD_AMBIENT;
    }

    @Override
    protected SoundEvent getDeathSound() {
        return SoundEvents.COD_DEATH;
    }

    @Override
    protected SoundEvent getHurtSound(DamageSource p_184601_1_) {
        return SoundEvents.COD_HURT;
    }

    @Override
    protected SoundEvent getFlopSound() {
        return SoundEvents.COD_FLOP;
    }

    @Override
    public int getMaxSchoolSize() {
        return 3;
    }

    @Override
    protected void registerGoals() {
        super.registerGoals();
    }

    public static AttributeModifierMap.MutableAttribute setAttributes() {
        return MobEntity.createMobAttributes()
                .add(Attributes.MAX_HEALTH, 100.0D)
                .add(Attributes.MOVEMENT_SPEED, 0.25D)
                .add(Attributes.FOLLOW_RANGE, 16.0D)
                .add(Attributes.ATTACK_KNOCKBACK);
    }


    @Override
    public void tick() {
        super.tick();
    }
}

 

Registry and EntityAttributeCreationEvent:

Spoiler

package com.pickleface.oceanscompund.util;

import com.pickleface.oceanscompund.OceansCompound;
import com.pickleface.oceanscompund.entities.passive.fish.PiranhaEntity;
import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.ai.attributes.Attributes;
import net.minecraft.entity.passive.fish.CodEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.event.entity.EntityAttributeCreationEvent;
import net.minecraftforge.event.entity.EntityAttributeModificationEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.RegistryObject;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;

public class EntitiesInit {
    public static final DeferredRegister<EntityType<?>> ENTITIES = DeferredRegister.create(ForgeRegistries.ENTITIES, OceansCompound.MOD_ID);

    public static final RegistryObject<EntityType<PiranhaEntity>> PIRANHA = ENTITIES.register("piranha", () ->
            EntityType.Builder.of(PiranhaEntity::new, EntityClassification.MONSTER)
                    .sized(EntityType.COD.getWidth(), EntityType.COD.getHeight())
                    .clientTrackingRange(4)
            .build(new ResourceLocation(OceansCompound.MOD_ID, "piranha").toString())
    );

    @Mod.EventBusSubscriber(modid = OceansCompound.MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD)
    public class EntityHandler {
        @SubscribeEvent
        public void entityAddAttributes(final EntityAttributeCreationEvent event) {
            event.put(PIRANHA.get(), PiranhaEntity.setAttributes().add(Attributes.MAX_HEALTH, 5).build());
        }
    }
}

 

And heres the model:

Spoiler

package com.pickleface.oceanscompund.client.renderer.entity.model;

import com.google.common.collect.ImmutableList;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.client.renderer.entity.model.SegmentedModel;
import net.minecraft.client.renderer.model.ModelRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;

@OnlyIn(Dist.CLIENT)
public class PiranhaModel<T extends Entity> extends SegmentedModel<T> {
    private final ModelRenderer head;
    private final ModelRenderer body;
    private final ModelRenderer fin_r1;
    private final ModelRenderer fin_r2;
    private final ModelRenderer backfin_r1;

    public PiranhaModel() {
       this.texWidth = 64;
       this.texHeight = 64;

        this.head = new ModelRenderer(this);
        this.head.setPos(0.0F, 24.0F, 0.0F);
        this.head.texOffs(0, 9).addBox(-3.0F, -2.0F, -7.0F, 7.0F, 2.0F, 7.0F, 0.0F, false);
        this.head.texOffs(0, 18).addBox(-2.0F, -8.0F, -6.0F, 5.0F, 6.0F, 6.0F, 0.0F, false);
        this.head.texOffs(0, 0).addBox(-3.0F, -4.0F, -7.0F, 7.0F, 2.0F, 7.0F, 0.0F, false);

        this.body = new ModelRenderer(this);
        this.body.setPos(0.0F, 24.0F, 0.0F);
        this.body.texOffs(22, 18).addBox(-2.0F, -7.0F, 0.0F, 5.0F, 6.0F, 3.0F, 0.0F, false);
        this.body.texOffs(24, 5).addBox(-1.0F, -6.1F, 2.0F, 3.0F, 5.0F, 4.0F, 0.0F, false);
        this.body.texOffs(8, 30).addBox(0.0F, -5.0F, 5.0F, 1.0F, 4.0F, 3.0F, 0.0F, false);
        this.body.texOffs(0, 26).addBox(0.6F, -7.0F, 8.0F, 0.0F, 7.0F, 4.0F, 0.0F, false);

        this.backfin_r1 = new ModelRenderer(this);
        this.backfin_r1.setPos(0.6F, -9.5F, 4.5F);
        this.setRotationAngle(backfin_r1, 1.5708F, 0.0F, 0.0F);
        this.backfin_r1.texOffs(22, 23).addBox(0.0F, -4.5F, -4.5F, 0.0F, 7.0F, 4.0F, 0.0F, false);

        this.fin_r1 = new ModelRenderer(this);
        this.fin_r1.setPos(3.6616F, -4.303F, 4.4246F);
        this.setRotationAngle(fin_r1, -0.6109F, 0.0F, 1.0472F);
        this.fin_r1.texOffs(21, 0).addBox(-3.1F, -0.4F, -3.1F, 3.0F, 4.0F, 1.0F, 0.0F, false);

        this.fin_r2 = new ModelRenderer(this);
        this.fin_r2.setPos(-3.6616F, -4.303F, 4.4246F);
        this.setRotationAngle(fin_r2, -0.6109F, 0.0F, -1.0472F);
        this.fin_r2.texOffs(29, 0).addBox(0.5F, 0.3F, -2.7F, 3.0F, 4.0F, 1.0F, 0.0F, false);
    }

    @Override
    public void setupAnim(T p_225597_1_, float p_225597_2_, float p_225597_3_, float p_225597_4_, float p_225597_5_, float p_225597_6_) {
        float f = 1.0F;
        if (!p_225597_1_.isInWater()) {
            f = 1.5F;
        }

        this.fin_r1.xRot = -f * 0.45F * MathHelper.sin(0.6F * p_225597_4_);
        this.fin_r2.xRot = f * 0.45F * MathHelper.sin(0.6F * p_225597_4_);
    }

    @Override
    public Iterable<ModelRenderer> parts() {
        return ImmutableList.of(this.body, this.head, this.fin_r1, this.fin_r2, this.backfin_r1);
    }

    @Override
    public void renderToBuffer(MatrixStack matrixStack, IVertexBuilder buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha){
        head.render(matrixStack, buffer, packedLight, packedOverlay);
        body.render(matrixStack, buffer, packedLight, packedOverlay);
    }


    public void setRotationAngle(ModelRenderer modelRenderer, float x, float y, float z) {
        modelRenderer.xRot = x;
        modelRenderer.yRot = y;
        modelRenderer.zRot = z;
    }
}

 

Any help is appreciated, thanks.

Have some lorem ispum.

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