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Preventing particles from appearing


VengeanceSoldier

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Is there a way to prevent a particle effect from being rendered/appearing? I checked the client events but i havent found anything useful for this. I want to remove the sprinting particles if the player is wearing special boots. What also is kind of a problem is that digging and sprinting particles use the same class (EntityDiggingFX), and only the sprinting and not the digging particles should be disabled.

 

Thanks in advance, VengeanceSoldier

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