Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

I'm currently trying to add a new entity, which looks like a smaller version of the player. It all works fine and dandy, except I want the mini-player to fetch the skin of its username.

Using the MojangAPI, I fetch the skin url and then use the following code:

ResourceLocation resourceLocation = new ResourceLocation("skin/" + uuid);

File file = new File("cacheXXX");
Texture texture = new DownloadingTexture(file, skinURL, resourceLocation, true, () -> {
    System.out.println("test");
});
texture.loadTexture(Minecraft.getInstance().getResourceManager());
Minecraft.getInstance().getTextureManager().loadTexture(resourceLocation, texture);
return resourceLocation;

I hope that properly binds the skin texture to the resourcelocation. 

Now using `getEntityTexture` in the renderer, I give it the new skin location. I know that works, because I set the skin to `DefaultPlayerSkin.getDefaultSkinLegacy();` on initialization, before overwriting the variable with the one returned from the top function.

The only thing that I could imagine is, that the renderer caches the first resourcelocation returned by `getEntityTexture` and not checks it again. I hope that makes sense!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.