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Making a custom player-like mob


DraginCraft

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I'm trying to create a custom player-like mob (so a custom mob that looks exactly like a player and walks the same way), but I don't know how to make it be a player model instead of a zombie model, or how to change what sounds it makes (preferably to player sounds.) Could somebody help me?

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On 6/5/2021 at 2:09 PM, DraginCraft said:

I'm trying to create a custom player-like mob (so a custom mob that looks exactly like a player and walks the same way), but I don't know how to make it be a player model instead of a zombie model, or how to change what sounds it makes (preferably to player sounds.) Could somebody help me?

Create a custom entity and look at the PlayerEntity code.

To change the sounds it makes override getAmbientSound(), getHurtSound(), getDeathSound(), etc.

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17 minutes ago, DraginCraft said:

I've actually been trying to find the code for mobs for a while, how do I look at it?
(I'm using IntelliJ)

Depends. What keymap are you using? If you go under Preferences -> Keymap you can check

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