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Posted

It is possible to save player who placed block with TileEntity? I need it to track who breaks block to check if a player with his level can break this type of block.

Posted (edited)

Okay, I found another method. LGTM!

	@Override
	public void onBlockPlacedBy(World worldIn,
								BlockPos pos,
								BlockState state,
								LivingEntity placer,
								ItemStack stack) {
		Entity placerEntity = placer.getEntity();

		if (placerEntity instanceof PlayerEntity) {
			this.placer = placerEntity;
		}
	}

 

Edited by alowave
Posted

It's just named differently, but the same method.

From what I can see you are saving the player to the block not the tileentity (otherwise new placer will replace old placers!), and 

3 hours ago, alowave said:

Entity placerEntity = placer.getEntity();

Since the placer can be null, this does not make sense, just check for placer instanceof PlayerEntity.

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