Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Bush generation version 1.16.5 [SOLVED]

Def Daemon

Recommended Posts

Hi guys

Can anyone translate this piece of 1.15 code into 1.16.5 code? I'm wanna use this to generate custom bushes randomly in the overworld, but I can't figure this part out.


biome.addFeature(DecorationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.withConfiguration(FeatureInit.BUSH_CONFIG).withPlacement(Placement.COUNT_MULTILAYER.configured(new FrequencyConfig(10))));

Edited by Def Daemon
Link to comment
Share on other sites

  • Def Daemon changed the title to Bush generation version 1.16.5 [SOLVED]

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.