Seeking information on the ProjectileItemEntity constructors
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By TNT Blox 0 · Posted
I looked it up and apparently the annotation processor is supposed to convert everything, but for some reason, that isn't happening with my mod and I can't figure out why. The mixin docs are incomplete, so I couldn't find any information there and as usual, Google doesn't provide anything helpful. I honestly might have to just give up on using mixins for any version prior to 1.21. -
By TileEntity · Posted
Replace it with this build: https://www.curseforge.com/minecraft/mc-mods/passive-skill-tree/files/5367711 -
You should post full logs as per the FAQ (https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/)
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By 23STEFAN34 · Posted
---- Minecraft Crash Report ---- // Embeddium instance tainted by mods: [oculus] // Please do not reach out for Embeddium support without removing these mods first. // ------- // Shall we play a game? Time: 2024-09-17 21:31:16 Description: Initializing game org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:392) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {} This is the crash message it shows -
By thegerman643 · Posted
Hey thanks for the response, through my research I found you to be the most helpful person through the various forums I searched through. I ended up figuring out how to cross-ref the crash log with the debug log and found out it was due to Ctov and not having Lithostiched installed. If I ever get stumped in the future though I'll make a new post. Thanks for all you do for the community, much respect!
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