Exception ticking world
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I'm trying to display a mana number, I setup the logic but I'm having problems displaying the string, I don't know what to put in the "Font" part of event.getGuiGraphics.drawString(Font, string, int, int, int) I have tried to figure it out myself but I haven't had any luck!
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By TheCursedModder · Posted
@Xoroshio Thanks, I honestly forgot that I was going to have this feature in my mod. -
By TheCursedModder · Posted
public SetPlayerSpawn(Player player, BlockPos Pos) { ServerPlayer Server_Player = (ServerPlayer) player; Server_Player.setRespawnPosition(Server_Player.getRespawnDimension(), Pos, 0.0F, true, true); ResourceLocation advancementId = new ResourceLocation( TheDeadRise.MODID,"advancements:spawntrigger"); Advancement advancement = Server_Player.getServer().getAdvancements().getAdvancement(advancementId); AdvancementProgress progress = Server_Player.getAdvancements().getOrStartProgress(advancement); for (String criterion : progress.getRemainingCriteria()) { Server_Player.getAdvancements().award(advancement, criterion); } if(advancement == null) { Server_Player.sendSystemMessage(Component.literal("shit is not working")); } else { Server_Player.sendSystemMessage(Component.literal("shit is sorta working")); } } I'm trying to figure out if I'm doing something wrong with the resource location or something else. It's a simple problem, but I keep running into issues. Any help or guidance would be greatly appreciated! Also the game is not crashing at all if advancement is null.
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