Posted August 11, 20214 yr this is my code @SubscribeEvent public void checkItem(BlockEvent.EntityPlaceEvent event) { if (!event.getWorld().isRemote()) { if (event.getEntity() instanceof PlayerEntity) { PlayerEntity player = (PlayerEntity) event.getEntity(); Hand hand = player.getActiveHand(); ItemStack stack = player.getHeldItem(hand); System.out.println(stack); if (stack.getCount() == 1) { System.out.println(stack); int i = this.findItem(player, stack.getItem().getItem()); if (i != -1) { ItemStack item = player.inventory.mainInventory.get(i); player.inventory.mainInventory.set(i, ItemStack.EMPTY); player.setHeldItem(hand, item); System.out.println(stack + " 1"); } } } } } public int findItem(PlayerEntity player, Item item) { for (int i = 0; i < player.inventory.getSizeInventory(); i++) { ItemStack stack = player.inventory.mainInventory.get(i); if (!stack.isEmpty() && stack.getItem().getItem() == item) { return i; } } return -1; } Edited August 17, 20214 yr by IamP syntax highlighting
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.