Crash when i try to use mods
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When i want to launch the server it crashes because of better combat mod and instantly closes. Can someone help me?? https://mclo.gs/mDCRSIi
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i have the same problem. Can someone help me?? https://mclo.gs/mDCRSIi
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I have a command structured like this: /rank list /rank upgrades /rank nextLevel I want to allow the server to send the command /rank list because it doesn't interact with players, meanwhile upgrades and nextLevel are targetting a player. In my current condition I'm checking if the command context's source's player is not null, but do exist a way to map those argouments for players only so they don't even show up in autocompletations? PS (forgot to add the code) @SubscribeEvent public void onRegisterCommands(RegisterCommandsEvent event) { // builds command tree structure. LiteralArgumentBuilder<CommandSourceStack> root = Commands.literal("rank"); root.then(Commands.literal("list") .executes(this::onListRanks)); root.then(Commands.literal("upgrades") .executes(this::onDisplayPlayerUpgrades)); root.then(Commands.literal("nextLevel") .executes(this::onIncreaseCurrentPlayerLevel)); event.getDispatcher().register(root); }
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By TileEntity · Posted
Repeat it for the journeymap-server.toml file If it is crashing again, check the first lines of the crash report for mentioned toml files and delete these, too -
By allmightydoggo · Posted
When I start to try to load a newer version of minecraft it says, "launching game." Then it says "kill instance" 5 seconds later and then stops it from even starting minecraft.
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