Posted August 23, 20214 yr Hello there, i'm trying to add a AttributeModifier to the player but somehow it won't be applied. The modifier should be applied in my AttributeAbility class using the applyAttribute method which is called on every capability sync. The applyAttribute method is called and the modifier contains the correct values but it still doesn't apply to the player. Am i missing something? Edited August 23, 20214 yr by Skyriis
August 23, 20214 yr Author ah well. I found the issue. I was applying the modifier on the client side but not on the server side which causes the server to remove the modifier on the client. YIKES
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