Jump to content

[1.17.1] Rendering item of a block with texture in a subfolder not working


Recommended Posts

Posted (edited)

Hello,

when I try to render an item for a block it complains that it can't find the texture. The block is rendered fine and working but the item seems to be unable to find the texture. If the texture is NOT in a subfolder it's working for the item too.

Here some screenshot I think are helpful to get a clear view of what I have.

Here is where the item of the block get its texture:

image.thumb.png.8abb939a8cabcbdb2d903846c05b7423.png

Here is the folder structure of the textures. As I mentioned before, when I put "block/generator_front" into the "new ResourceLocation()" and put the png file directly under "/block" and not "block/generator" it works.

image.png.3ea0ee70fa205f667b5d428a026be17e.png

This is where the block is rendered and is getting its texture:

image.thumb.png.902266df4b09b3d83f1d4f3026f01bfa.png

And of course the error that is been thrown:

image.thumb.png.e3ab127ee2378911131070013c240771.png

 

Thanks for any help.

Edited by MyNameIsJan
  • MyNameIsJan changed the title to [1.17.1] Rendering item of a block with texture in a subfolder not working
Posted (edited)

I think you should do it the old way, you should register the item in the items initializer, example:

 

public class GWorldItems {
    public static final DeferredRegister<Item> ITEMS;

    public static final RegistryObject<Item> EXAMPLE_DUST;
    public static final RegistryObject<Item> EXAMPLE_GEM;
    public static final RegistryObject<Item> EXAMPLE_BLOCK;

    static {
        ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, "examplemod");

        EXAMPLE_DUST = ITEMS.register("example_dust", () -> {
            return new Item((new Properties()).tab(ExampleMod.examplemod));
        });
        EXAMPLE_GEM = ITEMS.register("example_gem", () -> {
            return new Item((new Properties()).tab(ExampleMod.examplemod));
        });
        EXAMPLE_BLOCK = ITEMS.register("example_ore", () -> {
            return new BlockItem((Block) ExampleBlocks.EXAMPLE_ORE.get(), (new Properties()).tab(ExampleMod.examplemod));
        });
    }
}

This is how it has always worked and will always work.

Edited by Gianka1485
Posted

Thanks for the reply.

The Registration and all that stuff is working and I'm doing it like you said.

image.thumb.png.abb0cf78a39ecc6421b2488981204e3e.png

I split it up into multiple classes and not all in one.

I can see my items/blocks ingame. But the item got this purple/black texture.

Posted (edited)

I was in the bathroom so I couldn't respond quickly, hahaha...

I think the problem may come from the .json files of assets /% modid% / models / item

Edited by Gianka1485
Posted

The second argument of withExistingParent is the path to a model file to use as a parent, not a texture. For basic block items, the model normally uses the block model as the parent, rather than specifying individual textures.

I use this helper method in my BlockStateProvider implementation to generate block item models that simply extend the block model. You can see an example of this here.

On a side note, the DeferredRegister instance should always be created in the same class as it's used in; don't put the DeferredRegister and RegistryObject fields in separate classes.

  • Thanks 1

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted
2 minutes ago, Choonster said:

The second argument of withExistingParent is the path to a model file to use as a parent, not a texture. For basic block items, the model normally uses the block model as the parent, rather than specifying individual textures.

I use this helper method in my BlockStateProvider implementation to generate block item models that simply extend the block model. You can see an example of this here.

On a side note, the DeferredRegister instance should always be created in the same class as it's used in; don't put the DeferredRegister and RegistryObject fields in separate classes.

Better explained impossible.

Posted (edited)
26 minutes ago, Choonster said:

The second argument of withExistingParent is the path to a model file to use as a parent, not a texture. For basic block items, the model normally uses the block model as the parent, rather than specifying individual textures.

I use this helper method in my BlockStateProvider implementation to generate block item models that simply extend the block model. You can see an example of this here.

On a side note, the DeferredRegister instance should always be created in the same class as it's used in; don't put the DeferredRegister and RegistryObject fields in separate classes.

Thanks a lot. And also for the little side note ;) Just one question... why do they have to be in one class? I know that the block needs to be registered before the item so as long as I take care of that it should be fine, right? Or is this some best practice?

If you got any further advice I'll take them :P 

Have a nice rest of the day

Edited by MyNameIsJan

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • But your Launcher does not find it   Java path is: /run/user/1000/doc/3f910b8/java Checking Java version... Java checker returned some invalid data we don't understand: Check the Azul Zulu site and select your OS and download the latest Java 8 build for Linux https://www.azul.com/downloads/?version=java-8-lts&package=jre#zulu After installation, check the path and put this path into your Launcher Java settings (Java Executable)
    • Try other builds of pehkui and origins++ until you find a working combination
    • Some Create addons are only compatible with Create 6 or Create 5 - so not both versions at the same time Try older builds of Create Stuff and Additions This is the last build before the Create 6 update: https://www.curseforge.com/minecraft/mc-mods/create-stuff-additions/files/6168370
    • ✅ Crobo Coupon Code: 51k3b0je — Get Your \$25 Amazon Gift Card Bonus! If you’re new to Crobo and want to make the most out of your first transaction, you’ve come to the right place. The **Crobo coupon code: 51k3b0je** is a fantastic way to get started. By using this code, you can unlock an exclusive **\$25 Amazon gift card** after completing your first eligible transfer. Let’s dive deep into how the **Crobo coupon code: 51k3b0je** works, why you should use it, and how to claim your reward. --- 🌟 What is Crobo? Crobo is a trusted, modern platform designed for **international money transfers**. It offers fast, secure, and low-cost transactions, making it a favorite choice for individuals and businesses alike. Crobo is committed to transparency, low fees, and competitive exchange rates. And with promo deals like the **Crobo coupon code: 51k3b0je**, it becomes even more attractive. Crobo focuses on providing customers with: * Quick transfer speeds * Minimal fees * Safe, encrypted transactions * Great referral and promo code rewards When you choose Crobo, you’re choosing a platform that values your time, money, and loyalty. And now with the **Crobo coupon code: 51k3b0je**, you can start your Crobo journey with a **bonus reward**! ---# 💥 What is the Crobo Coupon Code: 51k3b0je? The **Crobo coupon code: 51k3b0je** is a **special promotional code** designed for new users. By entering this code during signup, you’ll be eligible for: ✅ A **\$25 Amazon gift card** after your first qualifying transfer. ✅ Access to Crobo’s referral system to earn more rewards. ✅ The ability to combine with future seasonal Crobo discounts. Unlike generic promo codes that just offer small fee reductions, the **Crobo coupon code: 51k3b0je** directly gives you a tangible, valuable reward — perfect for online shopping or gifting. --- ### 🎯 Why Use Crobo Coupon Code: 51k3b0je? There are many reasons why users choose to apply the **Crobo coupon code: 51k3b0je**: 🌟 **Free bonus reward** — Your first transfer can instantly earn you a \$25 Amazon gift card. 🌟 **Trusted platform** — Crobo is known for secure, fast, and affordable transfers. 🌟 **Easy to apply** — Simply enter **Crobo coupon code: 51k3b0je** at signup — no complicated steps. 🌟 **Referral opportunities** — Once you’ve used **Crobo coupon code: 51k3b0je**, you can invite friends and earn more rewards. 🌟 **Stackable savings** — Pair **Crobo coupon code: 51k3b0je** with Crobo’s ongoing offers or holiday deals for even more benefits. --- ### 📝 How to Use Crobo Coupon Code: 51k3b0je Getting started with **Crobo coupon code: 51k3b0je** is quick and easy. Just follow these steps: 1️⃣ **Download the Crobo app** (available on Google Play Store and Apple App Store) or visit the official Crobo website. 2️⃣ **Start the sign-up process** by entering your basic details (name, email, phone number, etc.). 3️⃣ When prompted, enter **Crobo coupon code: 51k3b0je** in the promo code or coupon code field. 4️⃣ Complete your first transaction — be sure to meet the minimum amount required to qualify for the reward (usually specified in Crobo’s promo terms). 5️⃣ After the transaction is verified, receive your **\$25 Amazon gift card** directly via email or within your Crobo account. --- ### 💡 Tips to Maximize Your Crobo Coupon Code: 51k3b0je Bonus 👉 **Transfer the minimum qualifying amount or more** — this ensures you meet the conditions for the gift card. 👉 **Refer friends after your signup** — Crobo allows users who’ve signed up with codes like **Crobo coupon code: 51k3b0je** to share their own code for extra bonuses. 👉 **Check for additional Crobo promotions** — sometimes Crobo offers seasonal or regional deals that stack with the coupon code. 👉 **Complete your transaction soon after signup** — many bonuses have time limits, so act quickly! --- ### 🚀 Frequently Asked Questions about Crobo Coupon Code: 51k3b0je **Q: Can I use Crobo coupon code: 51k3b0je if I already have a Crobo account?** A: No — the **Crobo coupon code: 51k3b0je** is intended for **new users only**. It must be applied during the initial registration process. --- **Q: How long does it take to get the \$25 Amazon gift card after using Crobo coupon code: 51k3b0je?** A: Typically, the gift card is sent **within a few business days** after your first qualifying transfer is completed and verified. --- **Q: Are there hidden fees when using Crobo coupon code: 51k3b0je?** A: No — Crobo is transparent about its fees. The **Crobo coupon code: 51k3b0je** simply adds a bonus reward without increasing your costs. --- **Q: Can I combine Crobo coupon code: 51k3b0je with other promo codes?** A: The **Crobo coupon code: 51k3b0je** is generally applied as a standalone signup bonus. However, Crobo often offers **ongoing promotions** that may apply to future transactions. ---  📌 Reference Crobo promo code: {51k3b0je} Crobo discount code: {51k3b0je} --- # 🌍 Final Thoughts If you want to enjoy safe, fast, and affordable money transfers with an added bonus, **Crobo coupon code: 51k3b0je** is your best option. Not only will you experience excellent service, but you’ll also earn a **\$25 Amazon gift card** — a reward that you can use immediately for shopping or gifts. 👉 **Don’t wait — sign up today using Crobo coupon code: 51k3b0je and claim your bonus!**
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.