Posted September 23, 20214 yr This is my code. How can I change it to have "Hello world!" show on the screen? @Mod(Chants2.MODID) public class Chants2 { public static final String MODID = "chants2"; public Chants2(){ final IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus(); final ClientSideOnlyModEventRegistrar clientSideOnlyModEventRegistrar = new ClientSideOnlyModEventRegistrar(modEventBus); registerCommonEvents(modEventBus); DistExecutor.safeRunWhenOn(Dist.CLIENT, () -> clientSideOnlyModEventRegistrar::registerClientOnlyEvents); } public void registerCommonEvents(IEventBus eventBus) { //eventBus.register(GuiHandler.class); } } public class ClientSideOnlyModEventRegistrar { private final IEventBus eventBus; public ClientSideOnlyModEventRegistrar(IEventBus eventBus) { this.eventBus = eventBus; } public void registerClientOnlyEvents() { eventBus.register(GuiHandler.class); } } public class GuiHandler { String text = "Hello world!"; @SubscribeEvent public void onRenderGui(RenderGameOverlayEvent.Post event) { drawString(event.getMatrixStack(), Minecraft.getInstance().font, text, event.getWindow().getWidth() / 2, event.getWindow().getHeight() / 2, Integer.parseInt("33AA66", 16)); } }
September 23, 20214 yr Author The text doesn't show. What did I do wrong this time? public class GuiHandler { String text = "Hello world!"; @SubscribeEvent public void onRenderGui(RenderGameOverlayEvent.Post event) { OverlayRegistry.registerOverlayTop("hello", new IIngameOverlay() { @Override public void render(ForgeIngameGui gui, PoseStack mStack, float partialTicks, int width, int height) { drawString(mStack, Minecraft.getInstance().font, text, width / 2, height / 2, Integer.parseInt("33AA66", 16)); } }); } }
September 23, 20214 yr Author "Call from net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent." I found it. One step further! I don't think FMLClientSetupEvent is reached. The other classes are untouched. What did I do wrong this time? public class GuiHandler { String text = "Hello world!"; @SubscribeEvent public void onRenderGui(FMLClientSetupEvent event) {System.out.println("bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb"); OverlayRegistry.registerOverlayBottom("hello", new IIngameOverlay() { @Override public void render(ForgeIngameGui gui, PoseStack mStack, float partialTicks, int width, int height) { drawString(mStack, Minecraft.getInstance().font, text, width / 2, height / 2, Integer.parseInt("33AA66", 16)); } }); } }
September 23, 20214 yr Author I think I registered the GuiHandler event handler here. public class ClientSideOnlyModEventRegistrar { private final IEventBus eventBus; public ClientSideOnlyModEventRegistrar(IEventBus eventBus) { this.eventBus = eventBus; } public void registerClientOnlyEvents() { eventBus.register(GuiHandler.class); } } I called the registrar above here. @Mod(Chants2.MODID) public class Chants2 { public static final String MODID = "chants2"; public Chants2(){ final IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus(); final ClientSideOnlyModEventRegistrar clientSideOnlyModEventRegistrar = new ClientSideOnlyModEventRegistrar(modEventBus); DistExecutor.safeRunWhenOn(Dist.CLIENT, () -> clientSideOnlyModEventRegistrar::registerClientOnlyEvents); } } I guessed from reading the documentation on FMLClientSetupEvent that said to use Dist.CLIENT.
September 24, 20214 yr Author It worked! Thank you for guiding me, diesieben07. If I have @EventBusSubscriber for my client-only event handlers, do I still have to call them in my Chants2 constructor? I'll paste my code here for when I have to look back. @Mod(Chants2.MODID) public class Chants2 { public static final String MODID = "chants2"; public Chants2(){ final IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus(); final ClientSideOnlyModEventRegistrar clientSideOnlyModEventRegistrar = new ClientSideOnlyModEventRegistrar(modEventBus); registerCommonEvents(modEventBus); DistExecutor.safeRunWhenOn(Dist.CLIENT, () -> clientSideOnlyModEventRegistrar::registerClientOnlyEvents); } public void registerCommonEvents(IEventBus eventBus) { //eventBus.register(GuiHandler.class); } } //@Mod.EventBusSubscriber(Dist.CLIENT) public class ClientSideOnlyModEventRegistrar { private final IEventBus eventBus; public ClientSideOnlyModEventRegistrar(IEventBus eventBus) { this.eventBus = eventBus; } public void registerClientOnlyEvents() { eventBus.register(GuiHandler.class); } } //@Mod.EventBusSubscriber(Dist.CLIENT) public class GuiHandler { static String text = "Hello world!"; @SubscribeEvent public static void onRenderGui(FMLClientSetupEvent event) { OverlayRegistry.registerOverlayBottom("hello", new IIngameOverlay() { @Override public void render(ForgeIngameGui gui, PoseStack mStack, float partialTicks, int width, int height) { drawString(mStack, Minecraft.getInstance().font, text, width / 2, height / 2, Integer.parseInt("33AA66", 16)); } }); } } Edited September 24, 20214 yr by e2rifia Grammar.
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