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Getting damage from items used in the recipe


DoktuhParadox

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How would I go about getting the damage from items used in a recipe? Say I wanted to craft a paxel, and it's crafted from all of the tools. To avoid exploitation, the pickaxes and other tools cannot be damaged in order to craft the recipe, but this is bothersome. Is there a way to scan the crafting table, getting the damages of all of the items in the table, and damaging the paxel with the sum of the damages?

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