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Trying to create a proximity-triggered item (1.16)

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Heya, I'm trying to create a block that plays a sound when it detects a creeper within a certain proximity of it.  The problem is that I'm not sure how to make an item do a certain thing when it detects an entity within a certain proximity of it.  I'll be looking through the libraries for any leads, but in the mean time, any help or points in the right direction would be much appreciated!

Edited by TheMajorN
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  • TheMajorN changed the title to Trying to create a proximity-triggered item (1.16)

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