Posted July 23, 201312 yr Hey, so I'm using a CraftingHandler to override the default planks with custom planks, but for some reason shift-clicking is acting strangely. For instance, if I only turn one log into planks, it outputs my new planks, while if I shift-click, it returns the default planks. Here's the CraftingHandler: package lethman.DecayMod; import java.util.List; import net.minecraft.block.Block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.CraftingManager; import cpw.mods.fml.common.ICraftingHandler; import cpw.mods.fml.common.Mod; public class PlankCraftingHandler implements ICraftingHandler { @Override public void onCrafting(EntityPlayer player, ItemStack item, IInventory craftMatrix) { if(item.itemID == Block.planks.blockID) { item.itemID = lethman.DecayMod.Generic.newWoodID; if (lethman.DecayMod.Generic.DebugLog) System.out.println("Overrode generic planks."); } } @Override public void onSmelting(EntityPlayer player, ItemStack item) { if(item.itemID == Block.planks.blockID) { item.itemID = lethman.DecayMod.Generic.newWoodID; } } } and in the mod.load(): GameRegistry.registerCraftingHandler(new PlankCraftingHandler()); OreDictionary.registerOre("plankWood", wood); Any help would be awesome.
July 24, 201312 yr it may be a problem with vanilla minecraft cause if you add a wood plank to the crafting bench it becomes a wooden button I like helping people because i was also in a same problem and i do not like unfinished work, so a thank you will be enough for the people im helping and a thank you to the people that helped me
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