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Using NBT Tags as recipe source


tarig
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Is there a way to have an item with a certain NBT tag produce a different item from another instance of the same item?

 

example

 

forestry has a stairblock with a WoodType NBTtag of type int, I need single stair of WoodType= 0 to produce a larch slope and woodType= 1 produce a Teak slope.

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