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[1.18] How to render evenly on the sky


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I'm trying to render a shooting star on the night sky. I succeeded in actually drawing a shooting star, referring to the rendering of the vanilla stars, but for some reason it is only drawn in the northern sky. Is there anyone who can help me?

My code is here: https://github.com/Zemelua/UMU-Client/blob/main/src/main/java/io/github/zemelua/umu_client/renderer/world/FallingStarRenderer.java

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