Posted July 25, 201312 yr Hey guys. I'm trying to set up my dimensions. When I first wrote the mod a while back, I had just hardcoded IDs - creating my blocks in the main class looked like this: public final static Block akatoeGrass = new AkatoeGrass(201).setUnlocalizedName("akatoeGrass"); With it like that, my biome works just fine. However, now I want to set up configs for the mod. After I stopped doing this mod (I went on a break from it for a while), I learned about how to make a config file, and so I now do my blocks like this: public static Block akatoeGrass; @EventHandler public void preInit(FMLPreInitializationEvent event) { RemulaConfig.loadConfig(event); RemulaConfig config = new RemulaConfig(); akatoeGrass = new AkatoeGrass(config.akatoeGrassID).setUnlocalizedName("akatoeGrass"); } Doing it that way gives me this error, with a NPE. I can't for the life of me figure out why... Can someone shed some light on the situation? It's probably a really simple error and I'm just missing something, but noone on IRC could help so figured I might as well post here http://pastebin.com/BXa5Ae8A (Line 644 of my Remula class just registers my Biome) Any help is great, sorry if it's a bit of a noobie question but I'm stumped of how I can get configs working without causing an NPE. http://s13.postimg.org/z9mlly2av/siglogo.png[/img] My mods (Links coming soon) Cities | Roads | Remula | SilvaniaMod | MoreStats
July 25, 201312 yr Author Yup, that was it. I knew it'd be something simple like that, I totally forgot to change how my Biomes were created to match the blocks, so they were being loaded first. http://s13.postimg.org/z9mlly2av/siglogo.png[/img] My mods (Links coming soon) Cities | Roads | Remula | SilvaniaMod | MoreStats
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