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[1.18.1] boots item renders on legs.


JohnGleb

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I am trying to create custom armor. I've extended ArmorItem and head, body and legs work just fine. But Feet item renders as pants but with boots scale. I'm a bit confused...

My item classes

public static class Helmet extends BlackChitinArmorItem{

        public Helmet() {
            super(EquipmentSlot.HEAD, new Item.Properties().tab(CreativeModeTab.TAB_COMBAT));
        }

    }

    public static class Chest extends BlackChitinArmorItem{

        public Chest() {
            super(EquipmentSlot.CHEST, new Item.Properties().tab(CreativeModeTab.TAB_COMBAT));
        }

    }

    public static class Pants extends BlackChitinArmorItem{

        public Pants() {
            super(EquipmentSlot.LEGS, new Item.Properties().tab(CreativeModeTab.TAB_COMBAT));
        }

    }

    public static class Boots extends BlackChitinArmorItem{

        public Boots() {
            super(EquipmentSlot.FEET, new Item.Properties().tab(CreativeModeTab.TAB_COMBAT));
        }

    }

My registry

 

    public static final RegistryObject<ArmorItem> CHITIN_HOOD = ITEMS.register("chitin_hood", () -> new ChitinArmorItem.Helmet());
    public static final RegistryObject<ArmorItem> CHITIN_JACKET = ITEMS.register("chitin_jacket", () -> new ChitinArmorItem.Chest());
    public static final RegistryObject<ArmorItem> CHITIN_PANTS = ITEMS.register("chitin_pants", () -> new ChitinArmorItem.Pants());
    public static final RegistryObject<ArmorItem> CHITIN_BOOTS = ITEMS.register("chitin_boots", () -> new ChitinArmorItem.Boots());

 

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1 hour ago, diesieben07 said:

Why did you make these all separate classes?

Show more of your code, specifically BlackChitinArmorItem.

that's because each item has it's own brhaviour, but it does nothing with rendering.
 

public abstract class ChitinArmorItem extends ArmorItem {
    public ChitinArmorItem(EquipmentSlot slot, Properties properties) {
        super(new ArmorMaterial() {
            @Override
            public int getDurabilityForSlot(EquipmentSlot slot) {
                return new int[]{13, 15, 16, 11}[slot.getIndex()] * 25;
            }

            @Override
            public int getDefenseForSlot(EquipmentSlot slot) {
                return new int[]{2, 5, 6, 2}[slot.getIndex()];
            }

            @Override
            public int getEnchantmentValue() {
                return 9;
            }

            @Override
            public SoundEvent getEquipSound() {
                return null;
            }

            @Override
            public Ingredient getRepairIngredient() {
                return Ingredient.of(new ItemStack(EItems.SCORPION_HUSK.get()));
            }

            @Override
            public String getName() {
                return "chitin_armor";
            }

            @Override
            public float getToughness() {
                return 0;
            }

            @Override
            public float getKnockbackResistance() {
                return 0;
            }

        }, slot, properties);
    }

    @Override
    public void appendHoverText(ItemStack p_41421_, @Nullable Level p_41422_, List<Component> p_41423_, TooltipFlag p_41424_) {
        super.appendHoverText(p_41421_,p_41422_,p_41423_,p_41424_);
        p_41423_.add(new TextComponent("Decreases poison duration"));
        p_41423_.add(new TextComponent(" "));
        p_41423_.add(new TextComponent("Wearing full set grants immunity to tier I poison effect"));
    }

    public static class Helmet extends ChitinArmorItem{

        public Helmet() {
            super(EquipmentSlot.HEAD, new Item.Properties().tab(CreativeModeTab.TAB_COMBAT));
        }

        @Override
        public String getArmorTexture(ItemStack stack, Entity entity, EquipmentSlot slot, String type) {
            return "evolved_rpg:textures/models/armor/chitin__layer_1.png";
        }

        @Override
        public void onArmorTick(ItemStack itemstack, Level world, Player entity) {
            if(entity.getEffect(MobEffects.POISON) != null){
                MobEffectInstance poison = entity.getEffect(MobEffects.POISON);
                entity.removeEffect(MobEffects.POISON);
                entity.addEffect(new MobEffectInstance(MobEffects.POISON, poison.getDuration()-1));
            }
        }

    }

    public static class Chest extends ChitinArmorItem{

        public Chest() {
            super(EquipmentSlot.CHEST, new Item.Properties().tab(CreativeModeTab.TAB_COMBAT));
        }

        @Override
        public String getArmorTexture(ItemStack stack, Entity entity, EquipmentSlot slot, String type) {
            return "evolved_rpg:textures/models/armor/chitin__layer_1.png";
        }

        @Override
        public void onArmorTick(ItemStack itemstack, Level world, Player entity) {
            if(entity.getEffect(MobEffects.POISON) != null){
                MobEffectInstance poison = entity.getEffect(MobEffects.POISON);
                entity.removeEffect(MobEffects.POISON);
                entity.addEffect(new MobEffectInstance(MobEffects.POISON, poison.getDuration()-1));

                if(entity.getItemBySlot(EquipmentSlot.HEAD).getItem() == EItems.CHITIN_HOOD.get() && entity.getItemBySlot(EquipmentSlot.LEGS).getItem() == EItems.CHITIN_PANTS.get() && entity.getItemBySlot(EquipmentSlot.FEET).getItem() == EItems.CHITIN_BOOTS.get()){
                    if (poison.getAmplifier() == 1){
                        entity.removeEffect(MobEffects.POISON);
                    }
                }
            }
        }

    }

    public static class Pants extends ChitinArmorItem{

        public Pants() {
            super(EquipmentSlot.LEGS, new Item.Properties().tab(CreativeModeTab.TAB_COMBAT));
        }

        @Override
        public String getArmorTexture(ItemStack stack, Entity entity, EquipmentSlot slot, String type) {
            return "evolved_rpg:textures/models/armor/chitin__layer_2.png";
        }

        @Override
        public void onArmorTick(ItemStack itemstack, Level world, Player entity) {
            if(entity.getEffect(MobEffects.POISON) != null){
                MobEffectInstance poison = entity.getEffect(MobEffects.POISON);
                entity.removeEffect(MobEffects.POISON);
                entity.addEffect(new MobEffectInstance(MobEffects.POISON, poison.getDuration()-1));
            }
        }

    }

    public static class Boots extends ChitinArmorItem{

        public Boots() {
            super(EquipmentSlot.FEET, new Item.Properties().tab(CreativeModeTab.TAB_COMBAT));
        }

        @Override
        public String getArmorTexture(ItemStack stack, Entity entity, EquipmentSlot slot, String type) {
            return "evolved_rpg:textures/models/armor/chitin__layer_1.png";
        }

        @Override
        public void onArmorTick(ItemStack itemstack, Level world, Player entity) {
            if(entity.getEffect(MobEffects.POISON) != null){
                MobEffectInstance poison = entity.getEffect(MobEffects.POISON);
                entity.removeEffect(MobEffects.POISON);
                entity.addEffect(new MobEffectInstance(MobEffects.POISON, poison.getDuration()-1));
            }
        }

    }
}

 

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