Posted December 26, 20213 yr Is there a way I can make a custom piglin not attack or pathfind players? I tried overriding setTarget, didn't work. Also tried clearing some memories from the brain, worked somehow but made the piglins move around weird. Am I missing some easy way?
December 27, 20213 yr Author For anyone trying to do the same: I copied PiglinAi and edited the findNearestValidTarget method, got it working now.
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