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Help on registering events.


TripleCF

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@Mod.EventBusSubscriber(modid = challengemod.MOD_ID, bus = Mod.EventBusSubscriber.Bus.FORGE, value = Dist.DEDICATED_SERVER)
public class Test {
   
    private boolean toggled = true;

    @SubscribeEvent
    public void onTick(TickEvent.WorldTickEvent event) {
        System.out.println("tickerticker");
        if(toggled){
            if (Minecraft.getInstance().player != null) {
                System.out.println("tick");
             
            
         
    }
}

Hi I watched some tutorials  but somehow it just doesn't register. Nothing happens. Any idea? From what I heard you don't need to register them in the main class but the way I do it here just outputs nothing.

Oh btw when I had the same thing in my main class it worked fine. 

Edited by TripleCF
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Ok so thanks alot for the fast reply. Thing is following: My method can't be static as far as I know because I use some variables out of the class. Then it should be running in Singleplayer but It should control the world so I thought world event tick would fit best. 

I registered the event now by doing MinecraftForge.EVENT_BUS.register(new Test()) which somehow works. But from a good qualitiy coding aspect should I instead use a non static method and change the tick event to client?

 

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Ok I get your points. Thing was I tried having my tick method static but IntelliJ showed me an error on my boolean toggled:

Non static field cannot be referenced from a static context. I probably have a bit of misunderstanding of the static constructor. I changed the boolean toggled to static as well as the method which lead to it working. I think I also understand the sides a bit better.

Thanks for the help!

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1 hour ago, diesieben07 said:

Please learn basic Java. There is no such thing as a "static constructor".

These still apply.

Im not english so I don't know the name. I think the official term for it is access modifier or so. Doesn't change anything about java knowledge

 

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