Posted January 12, 20223 yr Hello! I have a problem with adding Immersive Engineering as a dependency. Error string: Mixin apply failed immersiveengineering.mixins.json:accessors.EntityAccess -> net.minecraft.world.entity.Entity: org.spongepowered.asm.mixin.gen.throwables.InvalidAccessorException No candidates were found matching f_19831_:I in net/minecraft/world/entity/Entity for immersiveengineering.mixins.json:accessors.EntityAccess->@Accessor[FIELD_GETTER]::getRemainingFireTicks()I [INJECT Applicator Phase -> immersiveengineering.mixins.json:accessors.EntityAccess -> Apply Accessors -> -> Locate -> immersiveengineering.mixins.json:accessors.EntityAccess->@Accessor[FIELD_GETTER]::getRemainingFireTicks()I] I manually found public int getRemainingFireTicks() at net.minecraft.world.Entity, but Minecraft does not see it. Used dependencies: implementation fg.deobf("blusunrize.immersiveengineering:ImmersiveEngineering:1.18.1-7.1.0-145") implementation fg.deobf("blusunrize.immersiveengineering:ImmersiveEngineering:1.18.1-7.1.0-145:datagen") Edited January 12, 20223 yr by LazyTechwork Solved
January 12, 20223 yr Author Well, fixed at https://github.com/BluSunrize/ImmersiveEngineering/issues/5178
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