Jump to content

1.18.1 Particle atlas problem


matezz

Recommended Posts

Hi there, I've tried to register a custom particle, just like the docs say, but instead of a valid texture I get:

unknown.png

unknown.png

It uses my block textures, not the particle ones.

assets/modid/particles/crystal.json:

{
  "textures": [
    "modid:crystal/crystal_0",
    "modid:crystal/crystal_1",
    "modid:crystal/crystal_2",
    "modid:crystal/crystal_3",
    "modid:crystal/crystal_4",
    "modid:crystal/crystal_5",
    "modid:crystal/crystal_6",
    "modid:crystal/crystal_7"
  ]
}

ParticleTypes registered via RegistryEvent.Register<ParticleType<?>> event (SubscribeEvent)
ParticleProviders registered via Minecraft.getInstance().particleEngine.register(ParticleType<T>, ParticleEngine.SpriteParticleRegistration<T>)

My particle class is a copy of SuspendedParticle with some additions:

unknown.png

So probably all should be fine, but it is not. Any ideas why?
Thanks.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.