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Is there any method to scale an entity or a bone of the entity?


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Hello, I was working on some animations of some entities using the normal methods of set rotationangles but I would like to know if there is any way to scale the entity or some derivative of it, I found a method in the forum

public EntitySize getSize(Pose poseIn) {
        return super.getSize(poseIn).scale(0.5F, 0.5F);

but I don't know what package it is in or if it is called from the constructor

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