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[1.18.1] Making it so the player cannot open their inventory


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Posted (edited)

I'm trying to create an effect that will prevent the player from opening their inventory. However since I cannot cancel an InputEvent.KeyInputEvent or change the keys that were pressed I don't know what I can do.

Is there a way I can stop the inventory key from opening up the inventory menu? Or something that will stop the inventory from opening.

Edited by Twingemios
Added clarification on the last part

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