Posted February 9, 20223 yr I'm trying to create an effect that will prevent the player from opening their inventory. However since I cannot cancel an InputEvent.KeyInputEvent or change the keys that were pressed I don't know what I can do. Is there a way I can stop the inventory key from opening up the inventory menu? Or something that will stop the inventory from opening. Edited February 9, 20223 yr by Twingemios Added clarification on the last part
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