Posted February 9, 20223 yr How can I check if using an Item will destroy it after use? I'm trying to make items unbreakable and at the same time useless if the performing action will lead to the item destruction. Example: Using a Crossbow with 3 durability left and firing a firework rocket will use all the 3 durability, but firing an arrow will use only 1 durability. So I'm basically trying to make firing an arrow possible using 1 durability, but impossible to fire a rocket since it will break the item.
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