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Posted

(im extending Entity)

so in 1.12.2 there is this.owner that well, gets the player that spawned the entity but i cant find something similar like this.getOwner or this.getPlayer or something, if you extends ProjectileEntity there is getShooter, i know there is no shooter because is not a projectile but i need to get the player that spawned the entity

  • Author
8 hours ago, diesieben07 said:

I looked at 1.12. While there are some entity classes that do track their owner (e.g. EntityItem or EntityThrowable) this is no different than in 1.16.5. There is no universal "owner" concept for entities.

this is for if i want to use it later in case i forget it because im dump :p

in the constructor appart of entitytype and world i put PlayerEntity creator, and i add a variable called creator and in the constructor i put that the variable creator is equals to the constructor's creator

private PlayerEntity owner;

    public MyEntity(EntityType<? extends LivingEntity> entityType, World world,PlayerEntity owner) {
        super(entityType,world);
        this.owner = owner;
    }

 

Edited by ElTotisPro50

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