Posted March 6, 20223 yr (New to modding, with some Java experience) As the title states I am trying to stop drops for a specific block in the world. However, I do not want to make a block always drop nothing. Ex. If I mine a bookshelf *without the correct tool* I want the bookshelf block to be dropped, rather than books. (I would be doing this for multiple types of blocks, ex. glowstone) I currently am watching for the "BlockEvent.BreakEvent" and running the logic as its called. The closest I've gotten to successfully doing so is sending a packet to the server and attempting to stop block drops from there. For whatever reason when I try to do this an invisible block is left in its place bugging the player out when they collide with it. I've tried to fix it with the client-side as well but had no success. Is there a way to simply cancel block drops for a given block?
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