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Posted

I want to make a weapon that have custom attack animation so I decide to use BEWLR but it wont work for some reason:

the   " System.out.println("Show your code");" in class BEWLR wont print

Item name ExoSickle

Registration:

Quote
public static RegistryObject<Item> exosickle_item = ITEMS.register("exo_sickle",() -> new ExoSickle(new Item.Properties().tab(TAB)));

 

Item class:

Quote
public class ExoSickle extends Item {
    public ExoSickle(Properties p_41383_) {
        super(p_41383_);
    }
    @Override
    public void initializeClient(Consumer<IItemRenderProperties> consumer)
    {
        consumer.accept(new IItemRenderProperties()
        {
            @Override
            public BlockEntityWithoutLevelRenderer getItemStackRenderer()
            {
                return new ExoSickleRender();
            }
        });
    }
}

 

BEWLR?

Quote
public class ExoSickleRender extends BlockEntityWithoutLevelRenderer {
    public ExoSickleRender()
    {
        super(Minecraft.getInstance().getBlockEntityRenderDispatcher(), Minecraft.getInstance().getEntityModels());
    }
    @Override
    public void renderByItem(ItemStack stack, ItemTransforms.TransformType transform, PoseStack poseStack, MultiBufferSource buffer, int light, int overlay)
    {
        System.out.println("Show your code");
    }
}

 

 

Edited by Cyanki

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