Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

I created the armor and implemented it this way, but the SetupAnim does not work.

I think the problem is that it is not being called, but where and how can I call it?

Is it correct to describe it in the execution of each tick?

 

Model

public class Test_ArmorModel<T extends LivingEntity> extends HumanoidModel<T> {
    public static  ModelLayerLocation LAYER_LOCATION_TOP = new ModelLayerLocation(new ResourceLocation(TestWorldMod.MOD_ID, "Test_armor_top"), "main");
   public static  ModelLayerLocation LAYER_LOCATION_BOTTOM = new ModelLayerLocation(new ResourceLocation(TestWorldMod.MOD_ID, "Test_armor_bottom"), "main");

    public Test_ArmorModel(ModelPart root) {
        super(root);
    }

    public static LayerDefinition createBodyLayer(CubeDeformation size) {
        MeshDefinition meshdefinition = HumanoidModel.createMesh(size,0.0F);
        PartDefinition partdefinition = meshdefinition.getRoot();

        PartDefinition Head = partdefinition.addOrReplaceChild("head", CubeListBuilder.create().texOffs(0, 16).addBox(-4.0F, -8.0F, -4.0F, 8.0F, 8.0F, 8.0F, new CubeDeformation(0.0F))
                .texOffs(0, 0).addBox(-4.0F, -8.0F, -4.0F, 8.0F, 8.0F, 8.0F, new CubeDeformation(0.5F)), PartPose.offset(0.0F, 0.0F, 0.0F));

        PartDefinition moon2 = Head.addOrReplaceChild("moon2", CubeListBuilder.create().texOffs(4, 18).addBox(5.0F, -24.0F, -6.7F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(4, 18).addBox(4.0F, -24.5F, -6.7F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(4, 18).addBox(6.0F, -24.5F, -6.7F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(0, 18).addBox(5.5F, -23.0F, -7.0F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(0, 18).addBox(4.5F, -23.5F, -7.0F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(0, 18).addBox(4.5F, -24.5F, -7.0F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(0, 18).addBox(5.5F, -25.0F, -7.0F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offset(-3.0F, 17.0F, 2.0F));

        PartDefinition Body = partdefinition.addOrReplaceChild("body", CubeListBuilder.create().texOffs(0, 32).addBox(-4.0F, 0.0F, -2.0F, 8.0F, 12.0F, 4.0F, new CubeDeformation(0.0F))
                .texOffs(28, 28).addBox(-4.0F, 0.0F, -2.0F, 8.0F, 12.0F, 4.0F, new CubeDeformation(0.25F)), PartPose.offset(0.0F, 0.0F, 0.0F));

        PartDefinition RightArm = partdefinition.addOrReplaceChild("right_arm", CubeListBuilder.create().texOffs(56, 0).addBox(-3.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F, new CubeDeformation(0.0F))
                .texOffs(52, 44).addBox(-3.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F, new CubeDeformation(0.25F)), PartPose.offset(-5.0F, 2.0F, 0.0F));

        PartDefinition LeftArm = partdefinition.addOrReplaceChild("left_arm", CubeListBuilder.create().texOffs(52, 28).addBox(-1.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F, new CubeDeformation(0.0F))
                .texOffs(0, 48).addBox(-1.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F, new CubeDeformation(0.25F)), PartPose.offset(5.0F, 2.0F, 0.0F));

        PartDefinition RightLeg = partdefinition.addOrReplaceChild("right_leg", CubeListBuilder.create().texOffs(36, 44).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, new CubeDeformation(0.0F))
                .texOffs(20, 44).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, new CubeDeformation(0.25F)), PartPose.offset(-1.9F, 12.0F, 0.0F));

        PartDefinition LeftLeg = partdefinition.addOrReplaceChild("left_leg", CubeListBuilder.create().texOffs(44, 12).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, new CubeDeformation(0.0F))
                .texOffs(32, 0).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, new CubeDeformation(0.25F)), PartPose.offset(1.9F, 12.0F, 0.0F));

        PartDefinition RightFeather2 =Body.addOrReplaceChild("LeftFeather", CubeListBuilder.create().texOffs(4, 2).mirror().addBox(-7.5665F, -16.7195F, 0.0796F, 1.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(4, 2).mirror().addBox(-8.5665F, -17.7195F, 0.0796F, 1.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(0, 0).mirror().addBox(-11.5665F, -15.7195F, 0.0796F, 3.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(24, 0).mirror().addBox(-17.5665F, -18.7195F, 0.0796F, 4.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(0, 16).mirror().addBox(-15.5665F, -19.7195F, 0.0796F, 2.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(0, 16).mirror().addBox(-15.5665F, -17.7195F, 0.0796F, 2.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(0, 20).mirror().addBox(-6.5665F, -19.7195F, 0.0796F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(24, 16).mirror().addBox(-14.5665F, -20.7195F, 0.0796F, 8.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(16, 60).mirror().addBox(-18.5665F, -21.7195F, 0.0796F, 11.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(24, 18).mirror().addBox(-16.5665F, -22.7195F, 0.0796F, 7.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(32, 20).mirror().addBox(-13.5665F, -19.7195F, 0.0796F, 5.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(0, 2).addBox(-6.5665F, -15.7195F, 0.0796F, 1.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(2.0F, 23.0F, 0.0F, 0.0F, 0.2618F, 0.0873F));

        PartDefinition RightFeather = Body.addOrReplaceChild("RightFeather", CubeListBuilder.create().texOffs(4, 2).addBox(0.793F, -17.2424F, 1.6266F, 1.0F, 4.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(4, 2).addBox(1.793F, -18.2424F, 1.6266F, 1.0F, 4.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(0, 0).addBox(2.793F, -16.2424F, 1.6266F, 3.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(24, 0).addBox(7.793F, -19.2424F, 1.6266F, 4.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(0, 16).addBox(7.793F, -20.2424F, 1.6266F, 2.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(0, 16).addBox(7.793F, -18.2424F, 1.6266F, 2.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(0, 20).addBox(-0.207F, -20.2424F, 1.6266F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(24, 16).addBox(0.793F, -21.2424F, 1.6266F, 8.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(16, 60).addBox(1.793F, -22.2424F, 1.6266F, 11.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(24, 18).addBox(3.793F, -23.2424F, 1.6266F, 7.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(32, 20).addBox(2.793F, -20.2424F, 1.6266F, 5.0F, 4.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(0, 2).addBox(-0.207F, -16.2424F, 1.6266F, 1.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(4.0F, 23.0F, 0.0F, 0.0F, -0.2618F, -0.0873F));

        return LayerDefinition.create(meshdefinition, 128, 128);

    }

    @Override
    public void renderToBuffer(PoseStack poseStack, VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) {
        head.render(poseStack, buffer, packedLight, packedOverlay);
        body.render(poseStack, buffer, packedLight, packedOverlay);
        rightArm.render(poseStack, buffer, packedLight, packedOverlay);
        leftArm.render(poseStack, buffer, packedLight, packedOverlay);
        rightLeg.render(poseStack, buffer, packedLight, packedOverlay);
        leftLeg.render(poseStack, buffer, packedLight, packedOverlay);
    }

    @Override
    public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {
        if (entity instanceof ArmorStand) {
            super.setupAnim(entity, 0, 0, 0, 0, 0);
        } else {
            float ff = ageInTicks * (float)Math.PI * -0.1F;
            rightArm.copyFrom(super.rightArm);
            leftArm.copyFrom(super.leftArm);
            head.copyFrom(super.head);
            body.copyFrom(super.body);
            leftLeg.copyFrom(super.leftLeg);
            rightLeg.copyFrom(super.rightLeg);
            super.setupAnim(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch);
        }
    }

}

Renderer

public class ModEntityRenderers extends EntityRenderers {   
	public static final Map<Item, HumanoidModel<LivingEntity>> armorModels = new HashMap<>();
    @SubscribeEvent
    public static void registerLayerDefinition(EntityRenderersEvent.RegisterLayerDefinitions event) {
        event.registerLayerDefinition(LAYER_LOCATION_TOP, () ->Test_ArmorModel.createBodyLayer(new CubeDeformation(0.5F)));
        event.registerLayerDefinition(LAYER_LOCATION_BOTTOM, ()-> Test_ArmorModel.createBodyLayer(new CubeDeformation(0.25F)));

    }

    @SubscribeEvent
    public static void registerLayers(EntityRenderersEvent.AddLayers event) {
        EntityRendererProvider.Context context = new EntityRendererProvider.Context(Minecraft.getInstance().getEntityRenderDispatcher(),Minecraft.getInstance().getItemRenderer(), Minecraft.getInstance().getResourceManager(), Minecraft.getInstance().getEntityModels(), Minecraft.getInstance().font);
        Test_ArmorModel<LivingEntity> vTop = new Test_ArmorModel<>(context.bakeLayer(LAYER_LOCATION_TOP));
        Test_ArmorModel<LivingEntity> vBot = new Test_ArmorModel<>(context.bakeLayer(LAYER_LOCATION_BOTTOM));
        armorModels.put(ModItems.HELMET.get(), vTop);
        armorModels.put(ModItems.CHESTPLATE.get(), vTop);
        armorModels.put(ModItems.LEGGINGS.get(), vBot);
        armorModels.put(ModItems.BOOTS.get(), vTop);
   }
}

 

Edited by ocome

  • Author

I have checked many mods and no one has created a similar system.
Is it too difficult?

Hello, I face the same problem.
What's the current solution to animate armors with custom Model (without using GeckoLib) ?

  • Author

Thank you for answering.

We were able to confirm the operation.
However, I felt that this method did not do what I expected it to do (armor model + animate with elytra).

To do this, would it be necessary to create a separate elytra render to display the entity when the armor is installed?

 

It would be nice if the animation could be performed only on the "RightFeather"...

 

Edited by ocome

  • Author

Sorry for my bad English.

We are currently creating the left and right wings and they are included in the "body"

On 4/13/2022 at 1:48 PM, ocome said:
        PartDefinition RightFeather2 =Body.addOrReplaceChild("LeftFeather", CubeListBuilder.create().texOffs(4, 2).mirror().addBox(-7.5665F, -16.7195F, 0.0796F, 1.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(4, 2).mirror().addBox(-8.5665F, -17.7195F, 0.0796F, 1.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(0, 0).mirror().addBox(-11.5665F, -15.7195F, 0.0796F, 3.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(24, 0).mirror().addBox(-17.5665F, -18.7195F, 0.0796F, 4.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(0, 16).mirror().addBox(-15.5665F, -19.7195F, 0.0796F, 2.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(0, 16).mirror().addBox(-15.5665F, -17.7195F, 0.0796F, 2.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(0, 20).mirror().addBox(-6.5665F, -19.7195F, 0.0796F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(24, 16).mirror().addBox(-14.5665F, -20.7195F, 0.0796F, 8.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(16, 60).mirror().addBox(-18.5665F, -21.7195F, 0.0796F, 11.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(24, 18).mirror().addBox(-16.5665F, -22.7195F, 0.0796F, 7.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(32, 20).mirror().addBox(-13.5665F, -19.7195F, 0.0796F, 5.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false)
                .texOffs(0, 2).addBox(-6.5665F, -15.7195F, 0.0796F, 1.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(2.0F, 23.0F, 0.0F, 0.0F, 0.2618F, 0.0873F));

        PartDefinition RightFeather = Body.addOrReplaceChild("RightFeather", CubeListBuilder.create().texOffs(4, 2).addBox(0.793F, -17.2424F, 1.6266F, 1.0F, 4.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(4, 2).addBox(1.793F, -18.2424F, 1.6266F, 1.0F, 4.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(0, 0).addBox(2.793F, -16.2424F, 1.6266F, 3.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(24, 0).addBox(7.793F, -19.2424F, 1.6266F, 4.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(0, 16).addBox(7.793F, -20.2424F, 1.6266F, 2.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(0, 16).addBox(7.793F, -18.2424F, 1.6266F, 2.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(0, 20).addBox(-0.207F, -20.2424F, 1.6266F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(24, 16).addBox(0.793F, -21.2424F, 1.6266F, 8.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(16, 60).addBox(1.793F, -22.2424F, 1.6266F, 11.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(24, 18).addBox(3.793F, -23.2424F, 1.6266F, 7.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(32, 20).addBox(2.793F, -20.2424F, 1.6266F, 5.0F, 4.0F, 1.0F, new CubeDeformation(0.0F))
                .texOffs(0, 2).addBox(-0.207F, -16.2424F, 1.6266F, 1.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(4.0F, 23.0F, 0.0F, 0.0F, -0.2618F, -0.0873F));

This causes the "rightfether","leftfether" move, but of course the body moves with it.

			public HumanoidModel<?> getArmorModel(LivingEntity entityLiving, ItemStack itemStack, EquipmentSlot armorSlot, HumanoidModel<?> _default) {
				HumanoidModel armorModel = ModEntityRenderers.armorModels.get(itemStack.getItem());
				tick ++;
					float f = tick * (float)Math.PI * -0.1F;
					_default.body.getChild("body").yRot = tick * Mth.sin(f) * 5.0F;

            }

I want to animate leftfether,rightfether by itself

  • Author

Sorry, it was still in error.

					_default.body.yRot = tick * Mth.sin(f) * 5.0F; //working

					_default.body.getChild("body").yRot = tick * Mth.sin(f) * 5.0F; //not working
					_default.body.getChild("RightFeather").yRot = tick * Mth.sin(f) * 5.0F; //not working
					armorModel.body.getChild("body").yRot = tick * Mth.sin(f) * 5.0F; //not working
					armorModel.body.getChild("RightFeather").yRot = tick * Mth.sin(f) * 5.0F; //not working

It is impossible to get this way

Error

Caused by: java.util.NoSuchElementException: Can't find part body

 

 

--> Ah It may work.  just a minute

Edited by ocome

  • Author

Yes,  I understand now.
I seem to have gone wrong while messing with getChild.

I also have a better understanding of the model specifications

Thanks for the support!

Edited by ocome

  • ocome changed the title to [SOLVED][1.18.2]Implementation of custom armor animations

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.