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[SOLVED] Player gravity


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I have been working on a mod that adds a couple dimensions. In one of these dimensions, I would like there to be a lower gravity (ie. player jumps ~3 blocks instead of 1).  I know there is a way to do this, because I have seen it done before, but I cannot for the life of me figure out how to get it to work right.


I have tried a couple of different things:



public void livingJump2(LivingJumpEvent event) {
	event.entity.addVelocity(0, 2, 0);




I have also tried hooking directly into the player class, and adding my own listener (using reflection)


If anyone can help me get this to work, or at least point me in the right direction, it would be greatly appreciated, as this is about the last thing left to do in this mod.



If you need to see more of the code, just PM me.






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I would try that, except that for some reason, that method isn't even being called. I have used the @ForgeSubscribe before, and have no idea why it isn't working here.


I have also tried every other annotation that i though might work in this case, but none of them are: @Subscribe, @EventHandler



EDIT: I fixed the method not being called, i realized that i never registered the events with the EVENT_BUS. no everything is working great.

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