Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Ok so when i start the game it logs in the console : Using missing texture, unable to load: futuretech:textures/items/InthiumAxe.png

even though the textures are there in : \mcp\src\minecraft\futuretech\textures\items . i have tried multiple solution which have not worked like making it lower case so if you can tell me whats wrong and how to fix it then i will be extremely grateful.

Code :

Inthium axe code :

 

 

 

package eclipse7.FutureTech.item;

 

import net.minecraft.client.renderer.texture.IconRegister;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.item.EnumToolMaterial;

import net.minecraft.item.ItemAxe;

 

public class ItemInthiumAxe extends ItemAxe {

 

public ItemInthiumAxe(int par1, EnumToolMaterial par2EnumToolMaterial) {

super(par1, par2EnumToolMaterial);

this.setCreativeTab(CreativeTabs.tabTools);

}

public void registerIcons(IconRegister iconRegister) {

itemIcon = iconRegister.registerIcon("futuretech:InthiumAxe");

}

 

}

 

 

 

Main class :

 

 

 

package eclipse7.FutureTech.common;

 

import net.minecraft.item.EnumToolMaterial;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraftforge.common.EnumHelper;

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.registry.GameRegistry;

import cpw.mods.fml.common.registry.LanguageRegistry;

import eclipse7.FutureTech.item.ItemInthiumAxe;

import eclipse7.FutureTech.item.ItemInthiumPickaxe;

import eclipse7.FutureTech.item.ItemInthiumShovel;

import eclipse7.FutureTech.item.ItemInthiumSword;

 

 

@Mod(modid = "FutureTech", name = "FutureTech", version = "0.1 Alpha")

 

 

public class FutureTech {

 

//EnumToolMaterial

public static EnumToolMaterial toolInthium = EnumHelper.addToolMaterial("INTHIUM", 3, 2561, 15.0F, 2.0F, 30);

 

 

//Registrations

public static Item InthiumPickaxe = new ItemInthiumPickaxe(2000, toolInthium).setUnlocalizedName("InthiumPickaxe");

public static Item InthiumSword = new ItemInthiumSword(2001, toolInthium).setUnlocalizedName("InthiumSword");

public static Item InthiumShovel = new ItemInthiumShovel(2002, toolInthium).setUnlocalizedName("InthiumShovel");

public static Item InthiumAxe = new ItemInthiumAxe(2003, toolInthium).setUnlocalizedName("InthiumAxe");

   

 

public FutureTech() {

   

LanguageRegistry.addName(InthiumPickaxe, "Inthium Pickaxe");

LanguageRegistry.addName(InthiumSword, "Inthium Sword");

LanguageRegistry.addName(InthiumShovel, "Inthium Shovel");

LanguageRegistry.addName(InthiumAxe, "Inthium Axe");

 

GameRegistry.addRecipe(new ItemStack(InthiumPickaxe, 1), new Object [] {

"XXX", "O*O", "Z*Z", '*', Item.stick, 'X', Item.diamond, 'Z', Item.ingotGold, 'O', Item.redstone

});

GameRegistry.addRecipe(new ItemStack(InthiumSword, 1), new Object [] {

"ZXZ", "OXO", " * ", '*', Item.stick, 'X', Item.diamond, 'Z', Item.ingotGold, 'O', Item.redstone

});

GameRegistry.addRecipe(new ItemStack(InthiumShovel, 1), new Object [] {

"ZXZ", "O*O", " * ", '*', Item.stick, 'X', Item.diamond, 'Z', Item.ingotGold, 'O', Item.redstone

});

GameRegistry.addRecipe(new ItemStack(InthiumAxe, 1), new Object [] {

"XXZ", "X*Z", "0*0", '*', Item.stick, 'X', Item.diamond, 'Z', Item.ingotGold, 'O', Item.redstone

});

 

}

}

 

 

 

 

ignore how un-neat my code is.

 

[EDIT]

All tools listed in the main class do not work but i only shown one because there all about the same

it should be:

mcp\src\minecraft\assets\futuretech\textures\items

If you guys dont get it.. then well ya.. try harder...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.